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author | alberth <alberth@openttd.org> | 2011-12-04 10:52:08 +0000 |
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committer | alberth <alberth@openttd.org> | 2011-12-04 10:52:08 +0000 |
commit | 87fdac852c4d112d9726855ff98c978dd59f76fa (patch) | |
tree | f7a820dda7b36f975cf16c83e5408f8c298cee6e /src | |
parent | 51da427daede536ce7d021454e87dd0c89c6d99f (diff) | |
download | openttd-87fdac852c4d112d9726855ff98c978dd59f76fa.tar.xz |
(svn r23421) -Fix [FS#4865, FS#4861] (r23393): The priority of WC_GAME_OPTIONS windows were too high, causing hiding of currency window as well.
Diffstat (limited to 'src')
-rw-r--r-- | src/window.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/window.cpp b/src/window.cpp index 2468c5010..1abb7f463 100644 --- a/src/window.cpp +++ b/src/window.cpp @@ -914,12 +914,7 @@ static uint GetWindowZPriority(const Window *w) ++z_priority; case WC_SAVELOAD: - case WC_GAME_OPTIONS: case WC_NETWORK_WINDOW: - case WC_GRF_PARAMETERS: - case WC_NEWGRF_TEXTFILE: - case WC_AI_LIST: - case WC_AI_SETTINGS: ++z_priority; case WC_CONSOLE: |