summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2020-05-21Codechange: Use std::string for most of the user-settable custom names.Michael Lutz
2020-05-21Codechange: Store GS lang texts in std::strings.Michael Lutz
2020-05-21Codechange: Use std::string for storing GRF error messages.Michael Lutz
2020-05-21Codechange: Use std::string when translating TTDP NewGRF string codes.Michael Lutz
2020-05-21Codechange: Consistently use WChar when passing characters around, and also d...Michael Lutz
2020-05-21Codechange: Replace custom linked list for GRF texts with STL vectors and str...Michael Lutz
2020-05-21Codechange: Replace SmallPair with std::pair.Michael Lutz
2020-05-20Update: Translations from eintstranslators
2020-05-20Fix: Trees disappear completely after a few years when they're not allowed to...dP
2020-05-19Fix #8155: Roadtype speed limit in toolbar dropdown in scenario editor was do...Yexo
2020-05-18Update: Translations from eintstranslators
2020-05-18Fix: Desync after house replacementdP
2020-05-17Update: Translations from eintstranslators
2020-05-16Update: Translations from eintstranslators
2020-05-15Update: Translations from eintstranslators
2020-05-14Update: Translations from eintstranslators
2020-05-13Update: Translations from eintstranslators
2020-05-13Fix #8137: New clients can't join (desync) after funding an industrydP
2020-05-13Codechange: Refactor FindStationsAroundTiles to avoid code duplicationdP
2020-05-12Update: Translations from eintstranslators
2020-05-12Fix #8142, 5aa6351: Buoy owner and tile owner can be different (#8143)glx22
2020-05-12Add: stations_near and industries_near cache check (#8139)glx22
2020-05-11Update: Translations from eintstranslators
2020-05-11Add: INR currency (#8136)Ilayaraja
2020-05-10Fix #8119: Update docking area when clearing a shore rail tileglx
2020-05-10Fix #8132: Corrupted savegame crashing OpenTTD on loadglx
2020-05-10Fix: Stop any gamelog action when recovering from SlError()glx
2020-05-10Update: Translations from eintstranslators
2020-05-09Fix #8119, f538179: Update docking tile area when placing a diagonal rail nex...SamuXarick
2020-05-09Update: Translations from eintstranslators
2020-05-08Fix: Two issues in MIDI file writerNiels Martin Hansen
2020-05-07Update: Translations from eintstranslators
2020-05-07Fix #8117: Memory leak in admin port (#8122)glx22
2020-05-07Add: docking tiles cache check (#8120)glx22
2020-05-06Fix #8021: limit savegame range for docking tiles fixingglx
2020-05-06Fix: reset roadtype/streetcartype info for non-road bridgesYexo
2020-05-06Update: Translations from eintstranslators
2020-05-06Update: Lang filesglx
2020-05-06Codechange: Use a dynamic copyright yearglx
2020-05-04Fix #8108: always update tile_hash after updating v->tileYexo
2020-05-04Fix c01a2e2: crash on loading old savegames with invalid animated tile inform...SamuXarick
2020-05-04Fix #8108: possible crash on loading TTD savegames with phantom oil rigsSamuXarick
2020-05-04Update: Translations from eintstranslators
2020-05-03Fix #8093: Build+Refit changed game-state in command test run, and thus cause...frosch
2020-05-03Fix: When build+refit an engine, do not refit any free wagons that may get at...frosch
2020-05-03Codechange: Unify the tests whether build+refit is in simulation-test or real...frosch
2020-04-26Codechange: [Script] Improve copying a list into another empty list.Michael Lutz
2020-04-17Update: Translations from eintstranslators
2020-04-16Fix: [Script] ScriptMarine::AreWaterTilesConnected failed for aqueducts (#8074)SamuXarick
2020-04-16Update: Translations from eintstranslators