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AgeCommit message (Expand)Author
2021-12-20Codechange: [Script] Prettify squirrel call helpers by using C++17.Michael Lutz
2021-12-19Fix #9735: Fix OrderBackup::Reset in non-GUI caseJonathan G Rennison
2021-12-19Cleanup #9725: Clean up Doxygen docs and fix typo. (#9753)Joan Josep
2021-12-16Codechange: Don't generate CommandPacket unpack functions for invalid cmd/cal...Michael Lutz
2021-12-16Codechange: Don't use a global for the terrforming error tile.Michael Lutz
2021-12-16Codechange: Don't use a global for the 'not enough cash' message.Michael Lutz
2021-12-16Codechange: Don't use globals for return values from vehicle command procs.Michael Lutz
2021-12-16Codechange: Don't use globals for story/goal/sign/group command proc return v...Michael Lutz
2021-12-16Codechange: Add support for additional command result values.Michael Lutz
2021-12-16Codechange: Pass unpacked command arguments to command callbacks (except Scri...Michael Lutz
2021-12-16Codechange: Template the command callback function type to allow unpacked arg...Michael Lutz
2021-12-16Codechange: Un-bitstuff all remaining commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff the remaining on-map commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff landscape commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff goal and story page commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff town-related commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff group and autoreplace commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff remaining transport infrastructure commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff rail commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff station/depot/waypoint commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff vehicle/engine commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff timetable commands.Michael Lutz
2021-12-16Codechange: Un-bitstuff order commands.Michael Lutz
2021-12-16Codechange: Add DoCommand::Post specialization for commands that take no Tile...Michael Lutz
2021-12-16Codechange: Un-bitstuff commands taking a ClientID (i.e. CMD_CLIENT_ID).Michael Lutz
2021-12-16Codechange: Template DoCommandPInternal.Michael Lutz
2021-12-16Codechange: Template script command calls.Michael Lutz
2021-12-16Codechange: Pass additional data as byte stream to command callbacks.Michael Lutz
2021-12-16Codechange: Template DoCommandP to automagically reflect the parameters of th...Michael Lutz
2021-12-16Codechange: Template DoCommand to automagically reflect the parameters of the...Michael Lutz
2021-12-16Codechange: Use wrapper struct to automatically manage command depth tracking.Michael Lutz
2021-12-16Codechange: Use lambdas instead of CommandContainer to manage station picker ...Michael Lutz
2021-12-16Change: [Network] Transfer command data as serialized byte stream without fix...Michael Lutz
2021-12-16Codechange: Make TileIndex a "strong" typedef to give it a distinct type.Michael Lutz
2021-12-16Codechange: Align parameter order of command callbacks to command handlers.Michael Lutz
2021-12-16Codechange: Move command callback declarations to the cmd header files.Michael Lutz
2021-12-16Codechange: Move flags in CommandProc in front of the command arguments.Michael Lutz
2021-12-16Codechange: Let the compile generate the master command table out of template...Michael Lutz
2021-12-16Codechange: Declare our custom enum operators as constexpr.Michael Lutz
2021-12-16Codechange: Untangle command code, flags and error string for DoCommand*.Michael Lutz
2021-12-16Codechange: Move command arguments to the back of the networked command funct...Michael Lutz
2021-12-16Codechange: Move command arguments to the back of the DoCommand function call.Michael Lutz
2021-12-16Fix: Template syntax error when using 'span' with a container type.Michael Lutz
2021-12-14Update: Translations from eintstranslators
2021-12-12Fix: if vehicles only refit to cargo-slots >= 32, the default cargo was wrong...frosch
2021-12-10Fix #9740: Fix loading of gamelog change items from savegame ver >= 294Jonathan G Rennison
2021-12-05Codechange: do not use all upper case enumerators in a scoped enumRubidium
2021-12-04Fix #9730: [Network] connections can use an invalid socket due to a race cond...Patric Stout
2021-12-04Codechange: ensure OnConnect() always gets called with a valid socket (#9729)Patric Stout
2021-11-28Fix: Don't try to rename OWNER_DEITY signs in-game (#9716)Tyler Trahan