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2021-06-13Codechange: remove single use IConsoleDebugrubidium42
2021-06-13Codechange: add an IConsolePrint overload that does formatting with fmtrubidium42
2021-06-13Fix 81062163: for (really) old games, station bus/truck station cache was not...Patric Stout
2021-06-13Codechange: use fmt in DebugPrint where applicablerubidium42
2021-06-13Cleanup: remove old DEBUG macro and debug functionrubidium42
2021-06-13Codechange: convert printf DEBUG statements to fmt Debug statementsrubidium42
2021-06-13Codechange: use the fmt library for simpler debug formatsrubidium42
2021-06-13Add: minimal set of headers from {fmt} 7.1.3 to 3rdpartyrubidium42
2021-06-13Fix #9361, a2051ba: [Network] Off by one in CanWriteToPacketrubidium42
2021-06-13Codechange: make the name of SettingDesc a std::stringrubidium42
2021-06-13Codechange: add std::string accepting SetDParamStr to ErrorMessageDatarubidium42
2021-06-13Codechange: use StrStartsWith/StrEndsWith when finding settingsrubidium42
2021-06-13Codechange: add function to determine whether are string starts or ends with ...rubidium42
2021-06-13Fix #9362: Hover in online players window was slightly too big (#9364)TELK
2021-06-12Codechange: Use dynamic string list for contents of land info window.Michael Lutz
2021-06-12Update: Translations from eintstranslators
2021-06-12Fix #9353: [Script] Garbage collecting on priority queues could crash the gamerubidium42
2021-06-12Change: Skip creating a RealSpriteGroup when there is only one result.Peter Nelson
2021-06-12Codechange: Deduplicate ResolveReal() for resolvers that don't use real sprit...Peter Nelson
2021-06-11Update: Translations from eintstranslators
2021-06-11Fix 4079c47: Missed a file when removing generated .sq files from the repo (#...Loïc Guilloux
2021-06-11Fix: [Script] doxygen_filter is very strict about DOXYGEN_API usage (#9351)Loïc Guilloux
2021-06-11Fix #9348, 4d74e51: don't try to sell shares of spectators (#9349)Patric Stout
2021-06-10Feature: Configurable subsidy durationTyler Trahan
2021-06-10Fix aa5a8fe28: [MinGW] Wrong define tested (WIN32 vs _WIN32)glx22
2021-06-10Fix: [MinGW] Ignore wglGetProcAddress() cast warningsglx22
2021-06-10Codechange: [WIN32] Add a wrapper around GetProcAddress()glx22
2021-06-10Fix: [MinGW] Silence 2 cast warningsglx22
2021-06-10Fix: [MinGW] Unused squirrel code triggering a warningglx22
2021-06-10Fix: [MinGW32] Linking errorglx22
2021-06-10Fix: [MinGW32] Can't convert lambda to stdcallglx22
2021-06-10Fix: [MinGW32] SHGFP_TYPE_CURRENT is now present in win32apiglx22
2021-06-10Codechange: [WIN32] Reduce manual dynamic loading as WinXP is the minimum ver...glx22
2021-06-10Codechange: [WIN32] Use VersionHelpers where appropriateglx22
2021-06-10Add: '-X' option to ignore global folders in the search path (#9341)Patric Stout
2021-06-10Fix: [Script] Ensure the saved script strings are properly validated and term...rubidium42
2021-06-10Cleanup: [Network] Remove C-string Recv_string and its last userubidium42
2021-06-10Codechange: [Network] Use std::string to get a NewGRF's namerubidium42
2021-06-10Change: allow pause/unpause console command in single player too (#9342)Patric Stout
2021-06-10Cleanup: [ContentInfo] Remove some functions that are not needed anymorerubidium42
2021-06-10Codechange: [ContentInfo] Use std::string instead of string buffersrubidium42
2021-06-10Codechange: [ContentInfo] Use a vector for dependencies instead of custom all...rubidium42
2021-06-10Codechange: [ContentInfo] Use StringList for tags instead of custom allocationsrubidium42
2021-06-10Codechange: [ContentInfo] Do not use memset/memcpy to make it possible to use...rubidium42
2021-06-10Cleanup: [ContentInfo] Remove unused functionrubidium42
2021-06-10Add: adhere the autosave_on_exit setting for Null videodriver (#9343)Patric Stout
2021-06-10Codechange: rework CHTS-chunk save/load to be more like the othersPatric Stout
2021-06-10Codechange: rename SL_LST to SL_REFLIST to highlight the "reference" partPatric Stout
2021-06-10Codechange: refactor SlList to use SlStorageHelperPatric Stout
2021-06-10Codechange: refactor SlDequeueHelper to work with unsigned and be more genericPatric Stout