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AgeCommit message (Expand)Author
2021-04-29Fix: 'Cache' top and bottom lines of textfile viewer to avoid overdraw. (#9131)PeterN
2021-04-29Update: Translations from eintstranslators
2021-04-29Fix: [MinGW] Set minimum OS version to Windows XP (#9135)Loïc Guilloux
2021-04-28Cleanup: Replace FOR_ALL_SORTED_CARGOSPECS macro with range iterator.Peter Nelson
2021-04-28Cleanup: Replace FOR_ALL_SORTED_ROADTYPES macro with range iterator.Peter Nelson
2021-04-28Cleanup: Replace FOR_ALL_SORTED_RAILTYPES macro with range iterator.Peter Nelson
2021-04-28Fix: Incorrect vertical alignment of icon and text in DropDownListIconItem. (...PeterN
2021-04-28Fix b3003dd1: swap SERVER_GAME_INFO with CLIENT_GAME_INFO (#9129)Patric Stout
2021-04-28Codechange: Use __attribute__ access none to silence GCC 11 -Wmaybe-uninitial...Milek7
2021-04-28Update: Translations from eintstranslators
2021-04-27Fix: missing <limits> include in network/core/packet.h (#9123)Milek7
2021-04-27Change: no longer use UDP when entering the lobby of a serverPatric Stout
2021-04-27Codechange: refactor CheckGameCompatibility() from existing functionPatric Stout
2021-04-27Add: ability to retrieve game info from server over TCPPatric Stout
2021-04-27Codechange: be explicit in pointer comparisonsPatric Stout
2021-04-27Codechange: move all NetworkGameInfo related functions to a single filePatric Stout
2021-04-27Change: [Network] lower TCP connect() timeout to 3s (#9112)Patric Stout
2021-04-27Cleanup: remove #ifdefs for compiling the old content serverrubidium42
2021-04-27Update: Translations from eintstranslators
2021-04-27Fix: truncating strings in settings could leave invalid Utf8 charactersrubidium42
2021-04-27Codechange: writing and string validation to its own functionsrubidium42
2021-04-27Feature: allow non-ASCII currency separatorsrubidium42
2021-04-27Change: [Network] Safeguard from using errno/strerror for handling network er...rubidium42
2021-04-27Codechange: [Network] Do not leak os_abstraction.h via base_media_func.hrubidium42
2021-04-27Codechange: [Network] Do not leak os_abstraction.h via fios.hrubidium42
2021-04-27Codechange: [Network] Do not leak os_abstraction.h via network_funcrubidium42
2021-04-27Change: [Network] Use string error messages instead of numeric error numbers ...rubidium42
2021-04-27Fix: [Network] errno and strerror do not handle network errors on Windowsrubidium42
2021-04-27Fix: [NewGRF] Errors with severity ERROR also display a pop-up window (#9119)Chris
2021-04-26Update: Translations from eintstranslators
2021-04-26Fix 8a95fee4: Missing initialiser in Packet constructorCharles Pigott
2021-04-25Change: [Network] Remove now defunct savegame transfer packet limiterrubidium42
2021-04-25Change: use 32 KiB packets to send requests to the content serverRubidium
2021-04-25Change: use 32 KiB packets to transfer the savegameRubidium
2021-04-25Codechange: differentiate between UDP, TCP and compatibility MTU valuesRubidium
2021-04-25Codechange: allow different limits in packet sizesRubidium
2021-04-25Fix #9109: Malformed STR_ROAD_TOOLBAR_TOOLTIP_CONVERT_ROAD in Japanese lang (...Charles Pigott
2021-04-25Fix: Count engine details text in lines rather than pixels. (#9107)PeterN
2021-04-25Update: Translations from eintstranslators
2021-04-25Fix: [Network] Prevent stalling save game transfer when compression is slowrubidium42
2021-04-25Fix: Use width of tiny arrow string instead of scaled pixels in ship/aircraft...PeterN
2021-04-25Fix: Missing 'Town names:' colon in map gen GUI2TallTyler
2021-04-25Fix: [OpenGL] Main loop expects to start with the video buffer unmapped. (#9100)Michael Lutz
2021-04-24Fix #9097: Upper 16 bits of cargo base payment rate were discarded. (#9098)PeterN
2021-04-24Change: use icons to indicate you/host in Online Players GUIPatric Stout
2021-04-24Add: move "New Company" inside the Online Players GUIPatric Stout
2021-04-24Change: track hover position on Online Players GUIPatric Stout
2021-04-24Add: ask for confirmation on admin actions in network gamesPatric Stout
2021-04-24Add: admin menu for companies in multiplayer gamesPatric Stout
2021-04-24Feature: rework in-game Online Players GUIPatric Stout