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Erich/openttd
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sloped-stations
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window.cpp
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Author
2021-06-13
Codechange: convert printf DEBUG statements to fmt Debug statements
rubidium42
2021-05-29
Codechange: Rename window related DeleteXXX to match new behaviour
glx22
2021-05-29
Fix f6d5c01: Delay deletion when closing windows
glx22
2021-05-15
Fix #9269, f6d5c01: Hide windows without abusing WC_INVALID
glx22
2021-05-13
Codechange: make explicit that virtual functions in a con/destructor are reso...
Rubidium
2021-05-12
Codechange: make Window destruction not rely on undefined behavior.
frosch
2021-05-12
Codechange: use IterateFromBack/Front only if the order is important.
frosch
2021-05-12
Codechange: use iterators instead of 'subranges' when iterating from a specif...
frosch
2021-05-12
Cleanup: remove unneeded labels and gotos.
frosch
2021-05-08
Codechange: Make GetCurrentRect() conform to usual Rect bounds, and reuse it.
Peter Nelson
2021-05-08
Codechange: Don't update window contents if scrollbar position has not moved.
Peter Nelson
2021-05-08
Codechange: Set specific widgets dirty instead of window.
Peter Nelson
2021-04-30
Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed.
Peter Nelson
2021-04-29
Codechange: Replace window related FOR_ALL with range-based for loops
glx22
2021-04-10
Codechange: nullptr deletion in DeleteWindowById (#8941)
Didac Perez Parera
2021-02-27
Codechange: replace _realtime_tick with std::chrono for mouse events
Patric Stout
2021-02-14
Codechange: Consistently use screen size and not driver resolution for deter...
Michael Lutz
2021-01-10
Fix: Don't use a timer for hundredth tick determination
glx
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2020-12-27
Codechange: Stringify config file paths.
Michael Lutz
2020-12-06
Fix: Compile warnings when asserts are disabled
Charles Pigott
2020-07-27
Codechange: Spell 'Viewport' consistently
TechGeekNZ
2020-06-09
Cleanup: Fix typos in code comments.
TechGeekNZ
2020-06-09
Cleanup: Give `SetDirtyBlocks` a more descriptive name.
TechGeekNZ
2020-01-22
Fix #7952: don't try to access destroyed QueryStrings
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-11-10
Codechange: Add utility function for whether the focused window is a console
Jonathan G Rennison
2019-11-10
Codechange: Add EditBoxGainedFocus method to VideoDriver base class
Jonathan G Rennison
2019-09-29
Fix: Some typos found using codespell
JMcKiern
2019-05-02
Fix: Clicking on scrollbar 'thumb' moved position up instantly.
peter1138
2019-04-13
Fix 801cbea9c: operator< is not always the best idea
glx
2019-04-13
Codechange: use std::sort() for all std::vector types
glx
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-26
Codechange: Removed SmallVector completely
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Find() non-const with std::find()
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Length() with std::vector::size()
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Clear() with std::vector::clear()
Henry Wilson
2019-03-20
Codechange: Implement OnTooltip event for custom window tooltips.
peter1138
2019-03-20
Remove: ENABLE_NETWORK switch
Patric Stout
2019-02-22
Fix #7227: Don't apply mouse-hasn't-moved test to scrollbars.
peter1138
2019-02-21
Codechange: Change scrolling_scrollbar to mouse_capture_widget, and dispatch ...
Peter Nelson
2019-02-16
Add: News menu entry and shortcut for deleting all messages. (#7240)
Joan Josep
2019-02-02
Fix #7058, Fix #7161: Network chat messages did not expire.
Peter Nelson
2019-01-20
Fix: If screen size changes, windows are relocated and dropdown may not fit t...
J0an Josep
2019-01-17
Fix: Some code and comment typos
nikolas
2019-01-13
Fix #7050: Missing guard around network chat message function for compiling w...
PeterN
2019-01-12
Fix #6780: Some windows didn't get updated from OnTick() (#7048)
PeterN
2019-01-11
Fix: Always draw dirty blocks, else fast-forward is super fast.
Peter Nelson
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