Age | Commit message (Collapse) | Author |
|
|
|
positioning them after opening.
-Fix: Make automatic window-positioning RTL-aware.
-Fix: Automatic window-positioning now uses GUI-scale/style dependent sizes/distances instead of fixed pixel values.
|
|
make it always be uint32
|
|
arrow of dropdown widgets.
|
|
inconsistently and incorrectly, causing misalignment for RTL. (spotted by sbr)
|
|
rows and columns from the resize step size.
|
|
widgets.
|
|
window to its default size.
|
|
Eagle_rainbow)
|
|
>= 2^16 can be used.
|
|
|
|
old. (Vikthor)
|
|
others were still regular inline), but make sure inline is always a 'forced' inline (I am looking at you MSVC)
|
|
(GameScript only)
|
|
|
|
more likely to be updates [t-z].
|
|
|
|
in units of small or big steps.
|
|
and resizable (both directions) area with same sized widgets
|
|
|
|
arrows while pressing it clicks the button next to the arrow
|
|
some headers
|
|
company buttons
|
|
buttons when clicked.
|
|
WWT_SCROLL2BAR with NWID_HSCROLLBAR and NWID_VSCROLLBAR.
|
|
directly in the scrollbar widget instead.
|
|
NWidgetScrollbar inherit from Scrollbar instead.
|
|
|
|
|
|
scrollbar explicitly using a NWidgetPart via SetScrollbar().
|
|
|
|
|
|
and use proper inline macro.
|
|
globally accessible.
|
|
consisted of unrelated values use static const (u)int
|
|
|
|
and DECLARE_ENUM_AS_BIT_SET
|
|
if a header require a header make it include that header
|
|
display planes.
|
|
when the window starts with a title bar with a shade box.
|
|
based on code by erikjanp).
|
|
Eddi), and a typo fix.
|
|
|
|
(close, sticky, resize buttons and the caption), except when you want to use SetStringParameter for the caption ofcourse. Also remove the requirement for some of the WDF flags; no need to test for both the flag whether a feature is used and whether the feature is in action.
|
|
|
|
|
|
|
|
widgets for Widget* arrays.
|
|
|
|
themselves around when a RTL language is loaded
|