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authorfrosch <frosch@openttd.org>2010-08-12 09:13:04 +0000
committerfrosch <frosch@openttd.org>2010-08-12 09:13:04 +0000
commit6e9c9c28d950a822beb0fb4e76d5ba40a247085c (patch)
tree62ebc1e27158efbab8eca1b6387ca5832ec43986 /src/widget_type.h
parent55bd5de43d31c71e81d7a6164830374485a75cb4 (diff)
downloadopenttd-6e9c9c28d950a822beb0fb4e76d5ba40a247085c.tar.xz
(svn r20459) -Codechange: Remove the Scrollbar members of Window and make NWidgetScrollbar inherit from Scrollbar instead.
Diffstat (limited to 'src/widget_type.h')
-rw-r--r--src/widget_type.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/widget_type.h b/src/widget_type.h
index 7b5597ed7..961a6c4c9 100644
--- a/src/widget_type.h
+++ b/src/widget_type.h
@@ -632,15 +632,12 @@ public:
* Also assign the scrollbar to other widgets using #SetScrollbar() to make the mousewheel work.
* @ingroup NestedWidgets
*/
-class NWidgetScrollbar : public NWidgetCore {
+class NWidgetScrollbar : public NWidgetCore, public Scrollbar {
public:
NWidgetScrollbar(WidgetType tp, Colours colour, int index);
/* virtual */ void SetupSmallestSize(Window *w, bool init_array);
/* virtual */ void Draw(const Window *w);
-
- const Scrollbar *GetScrollbar(const Window *w) const;
- Scrollbar *GetScrollbar(Window *w) const;
};
/**