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2012-01-04(svn r23749) -Fix: [Win32] Work around a possible deadlock when initialising ↵michi_cc
threaded drawing.
2011-12-15(svn r23527) -Codechange: unify colo(u)r as far as it goesrubidium
2011-12-11(svn r23488) -Fix [FS#4879] (r23241): artefacts when right click mouse ↵rubidium
moving with the allegro video driver
2011-12-10(svn r23482) -Change: [Win32] Move re-painting the window and doing palette ↵michi_cc
animation into a separate thread.
2011-12-10(svn r23470) -Codechange: move declaration of SwitchToMode to a header ↵rubidium
instead of declaring it in 6 other files
2011-12-08(svn r23451) -Codechange: [SDL] Move 32bpp-anim palette animation to the ↵rubidium
draw thread instead of the single threaded bit of the game loop. This causes a speedup of up to 15% when animation is turned on with the 32bpp-anim blitter
2011-12-08(svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated ↵rubidium
blitter so changes of the palette data during the game don't influence drawing (with SDL)
2011-12-08(svn r23446) -Codechange: move _cur_palette and it's related first/count ↵rubidium
dirty variables into a single structure
2011-11-17(svn r23241) -Codechange: make the decision when to go to the custom drawn ↵rubidium
cursor more prominently during the initialisation of OpenTTD
2011-11-04(svn r23119) -Fix: [Win32] Don't show a crash/assertion message box for a ↵michi_cc
GUI-less video driver.
2011-10-04(svn r23003) -Fix (r22999): Missing semicolon.michi_cc
2011-10-04(svn r22999) -Codechange: Allow changing the blitter during the running game.michi_cc
2011-09-19(svn r22943) -Fix: [OSX] Typo broke debug compilationplanetmaker
2011-09-11(svn r22921) -Fix: [OSX] Don't allow the old fullscreen mode also not as ↵planetmaker
fallback on OSX 10.7. Also add a few sprinkles of coding style accross cocoa display drivers
2011-09-09(svn r22910) -Fix [FS#4617]: icon would (almost) never be shown for SDL buildsrubidium
2011-09-05(svn r22895) -Add: [OSX] Alternative code for the API calls deprecated in ↵planetmaker
OSX 10.6 in the quartz video driver
2011-09-05(svn r22894) -Doc: Some sprinkles of doxygen for the cocoa video driverplanetmaker
2011-09-04(svn r22893) -Fix [FS#4744]: [OSX] Compilation on OSX 10.7 was broken (based ↵planetmaker
on patch by leecbaker) -Add: [OSX] Support for fullscreen mode when compiled against SDK 10.7. Otherwise fullscreen mode is disabled when OpenTTD is run on OSX Lion
2011-08-24(svn r22818) -Fix [FS#4742] (r22796, rlongago): don't spawn threads for ↵rubidium
world generation and NewGRF scanning when using the dedicated or null video driver regardless of the used blitter
2011-08-21(svn r22788) -Codechange: move modal progress related functions and ↵rubidium
variables to progress.cpp/h
2011-08-21(svn r22785) -Codechange: rename IsGeneratingWorld to HasModalProgressrubidium
2011-07-21(svn r22678) -Doc: More doxygen sprinkles in MacOSX code and cocoa video driverplanetmaker
2011-05-28(svn r22512) -Add: Save heightmap.alberth
2011-05-02(svn r22410) -Document: some more bits ;)rubidium
2011-05-01(svn r22405) -Document: some more "random-ish" tidbitsrubidium
2011-02-26(svn r22149) -Fix [FS#4521]: Windows video driver crashed when it couldn't ↵rubidium
go to full screen at the resolution of the configuration file when starting OpenTTD
2011-02-25(svn r22145) -Codechange: Do explicit test for non-bool values.alberth
2011-02-25(svn r22144) -Codechange: Unify 'while (true)' to 'for (;;)'alberth
2011-02-14(svn r22081) -Fix [FS#4489]: if fullscreen fails with current resolution, ↵glx
use desktop resolution
2011-02-07(svn r22021) -Fix (r22019): ofcourse make doesn't notice files are gone, so ↵rubidium
it doesn't recompile everything that needs to be recompiled...
2011-01-01(svn r21684) -Fix [FS#4360] (r21573): Silence some compile warningsplanetmaker
2010-12-21(svn r21578) -Fix [FS#2585]: [OSX] A double mouse cursor was shown under ↵planetmaker
certain circumstances (based on patch by matheweis)
2010-12-21(svn r21577) -Codechange: [OSX] Deduplicate code by moving the handling of ↵planetmaker
the window class for screen drivers to a common class
2010-12-21(svn r21576) -Codechange: [OSX] Deduplicate code by moving the handling of ↵planetmaker
the view for windowed screen drivers to a common class
2010-12-21(svn r21575) -Codechange: [OSX] Use the same class for the window delegate ↵planetmaker
routines in windowed screen drivers
2010-12-21(svn r21574) -Codechange: [OSX] Move the variable declaration of the screen ↵planetmaker
drivers to the generic class, deduplicating code
2010-12-21(svn r21573) -Codechange: [OSX] Unify the naming of variables among ↵planetmaker
different screen drivers a bit
2010-12-21(svn r21572) -Codechange: [OSX] One palette is enough, we cannot use two ↵planetmaker
colour depths at once
2010-12-18(svn r21537) -Cleanup: Add a few sprinkles of coding styleplanetmaker
2010-12-15(svn r21522) -Fix: [OSX] Silence a warning when compiling without quartz and ↵planetmaker
quickdraw
2010-12-05(svn r21396) -Codechange: rename SafeSaveOrLoad to SaveLoad (it only did ↵rubidium
load), and add support for (safe) loading with a LoadFilter
2010-11-19(svn r21252) -Codechange: introduce a constant for the number of ↵rubidium
milliseconds per game tick and use it
2010-11-18(svn r21245) -Fix (r21200): [OSX] Make gcc 4.2 happyplanetmaker
2010-11-15(svn r21200) -Fix: [OSX] Don't let the mouse cursor jump when switching to ↵planetmaker
full screen mode
2010-10-25(svn r21037) -Fix: [OSX] Mouse cursor would leave footprint with 8bpp ↵planetmaker
blitter when switching to full screen
2010-10-25(svn r21036) -Fix: [OSX] Properly set the palette when using the 8bpp ↵planetmaker
blitter during start-up
2010-09-15(svn r20809) -Fix (r20809): as usual with these user provided Mac OS X ↵rubidium
patches lately... they either fail to compile or spew warnings
2010-09-15(svn r20808) -Add [FS#4110]: [OSX] support for input using dead keys (Zydeco)rubidium
2010-09-10(svn r20783) -Change/Fix: do autosave-on-exit as well when using kill/CTRL-C ↵rubidium
to terminate a dedicated OpenTTD
2010-08-25(svn r20619) -Fix [FS#4070]: [OSX] Limit minimum window size to 64x64 like ↵rubidium
all other platforms (matheweis)