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authorplanetmaker <planetmaker@openttd.org>2010-11-15 19:53:15 +0000
committerplanetmaker <planetmaker@openttd.org>2010-11-15 19:53:15 +0000
commit8d42b04e3b77a1a3924504554d3a22c5d6afadaa (patch)
tree0d3bb4916072393fd0c32e3b1e0d6d6f7b107cf1 /src/video
parentbe0a922be57f9803ed290480a69b7831ae1dfbac (diff)
downloadopenttd-8d42b04e3b77a1a3924504554d3a22c5d6afadaa.tar.xz
(svn r21200) -Fix: [OSX] Don't let the mouse cursor jump when switching to full screen mode
Diffstat (limited to 'src/video')
-rw-r--r--src/video/cocoa/fullscreen.mm30
1 files changed, 21 insertions, 9 deletions
diff --git a/src/video/cocoa/fullscreen.mm b/src/video/cocoa/fullscreen.mm
index ffdf20e8f..1a791a811 100644
--- a/src/video/cocoa/fullscreen.mm
+++ b/src/video/cocoa/fullscreen.mm
@@ -266,7 +266,6 @@ class FullscreenSubdriver: public CocoaSubdriver {
/* Define this variables at the top (against coding style) because
* otherwise GCC barfs at the goto's jumping over variable initialization. */
NSRect screen_rect;
- NSPoint pt;
int gamma_error;
/* Destroy any previous mode */
@@ -296,6 +295,14 @@ class FullscreenSubdriver: public CocoaSubdriver {
CFNumberGetValue(number, kCFNumberSInt32Type, &h);
}
+ /* Capture the main screen */
+ CGDisplayCapture(this->display_id);
+
+ /* Store the mouse coordinates relative to the total screen */
+ NSPoint mouseLocation = [ NSEvent mouseLocation ];
+ mouseLocation.x /= this->display_width;
+ mouseLocation.y /= this->display_height;
+
/* Hide mouse in order to avoid glitch in 8bpp */
QZ_HideMouse();
@@ -348,12 +355,15 @@ class FullscreenSubdriver: public CocoaSubdriver {
screen_rect = NSMakeRect(0, 0, this->display_width, this->display_height);
[ [ NSScreen mainScreen ] setFrame:screen_rect ];
- pt = [ NSEvent mouseLocation ];
- pt.y = this->display_height - pt.y;
- if (this->MouseIsInsideView(&pt)) QZ_HideMouse();
-
this->UpdatePalette(0, 256);
+ /* Move the mouse cursor to approx the same location */
+ CGPoint display_mouseLocation;
+ display_mouseLocation.x = mouseLocation.x * this->display_width;
+ display_mouseLocation.y = this->display_height - (mouseLocation.y * this->display_height);
+
+ CGDisplayMoveCursorToPoint(this->display_id, display_mouseLocation);
+
return true;
/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
@@ -381,7 +391,9 @@ ERR_NO_MATCH:
/* Restore original screen resolution/bpp */
CGDisplaySwitchToMode(this->display_id, this->save_mode);
+
CGReleaseAllDisplays();
+
ShowMenuBar();
/* Reset the main screen's rectangle
@@ -399,8 +411,8 @@ ERR_NO_MATCH:
if (!gamma_error) this->FadeGammaIn(&gamma_table);
- this->display_width = 0;
- this->display_height = 0;
+ this->display_width = CGDisplayPixelsWide(this->display_id);
+ this->display_height = CGDisplayPixelsHigh(this->display_id);
}
public:
@@ -416,8 +428,8 @@ public:
if (bpp == 8) this->palette = CGPaletteCreateDefaultColorPalette();
- this->display_width = 0;
- this->display_height = 0;
+ this->display_width = CGDisplayPixelsWide(this->display_id);
+ this->display_height = CGDisplayPixelsHigh(this->display_id);
this->display_depth = bpp;
this->pixel_buffer = NULL;