summaryrefslogtreecommitdiff
path: root/src/video
AgeCommit message (Expand)Author
2021-02-13Codechange: [OSX] Drain autoreleased objects in each game loop cycle.Michael Lutz
2021-02-13Codechange: [OSX] Split Window and back buffer creation in Cocoa video driver.Michael Lutz
2021-02-13Cleanup: [OSX] Doxygen comment style in video driver.Michael Lutz
2021-02-13Codechange: [OSX] Inline some functions that are used in only one place.Michael Lutz
2021-02-13Codechange: [OSX] Replace #define with modern code.Michael Lutz
2021-02-13Codechange: [OSX] Fold remaining Cocoa video subdriver into the main driver.Michael Lutz
2021-02-13Change: [OSX] Replace screen resolution list with suggested window sizes.Michael Lutz
2021-02-13Codechange: [OSX] There is only one subdriver left, remove virtual dispatch.Michael Lutz
2021-02-11Change: [SDL2] Remove unneeded delay of redrawing the screenPatric Stout
2021-02-11Codechange: [SDL2] Don't use globals if we can do with localsPatric Stout
2021-02-11Codechange: [SDL2] Name paint function Paint(), like other drivers doPatric Stout
2021-02-11Fix 30e69c51: palette was not marked dirty when creating a newPatric Stout
2021-02-06Fix #8029: [SDL2] disable draw-thread on wayland SDL video driver (#8648)Patric Stout
2021-02-05Codechange: Apply coding style (#8640)SamuXarick
2021-01-30Codechange: [SDL2] Use MakeDirty() to force a redrawPatric Stout
2021-01-30Codechange: [SDL2] Rework how palette is updatedPatric Stout
2021-01-30Fix: [SDL2] Display why SDL_CreateWindow() failed in case it doesPatric Stout
2021-01-30Codechange: [SDL2] Split away CreateMainWindow from CreateMainSurfacePatric Stout
2021-01-30Codechange: [SDL2] reworked the different surfaces to make it more readablePatric Stout
2021-01-30Codechange: [SDL2] Only prepare "caption" if you are going to us itPatric Stout
2021-01-30Codechange: [SDL2] Minor code cleanup to remove silly variablePatric Stout
2021-01-30Codechange: [SDL2] Only set _cur_palette, never _local_palettePatric Stout
2021-01-30Codechange: [SDL2] Move FindStartupDisplay to its own functionPatric Stout
2021-01-30Codechange: [SDL2] reworked FindResolutions to be more like the restPatric Stout
2021-01-30Codechange: [SDL2] remove include-protectionPatric Stout
2021-01-17Codechange: [SDL2/Win32] Be consistent how 0bpp blitters are not allowedPatric Stout
2021-01-17Codechange: [Win32] Use _local_palette for most operationsPatric Stout
2021-01-17Codechange: [Win32] use CSleep() instead of Sleep() like everywhere elsePatric Stout
2021-01-17Codechange: [Win32] Use return-early in RegisterWndClass()Patric Stout
2021-01-17Codechange: [Win32] Remove Windows 95 specific mouse tracking work-around.Michael Lutz
2021-01-16Fix 0e62a398c7f: Only center the window, when it is smaller than the screen. ...frosch
2021-01-14Add: [SDL2] video driver parameter to put OpenTTD on a particular display on ...frosch
2021-01-14Feature: Choose a sensible window size on a fresh OTTD config file. (#8536)Michael Lutz
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2021-01-03Revert 4ce53cb8: [OSX] Delayed fullscreen switch is not needed anymore.Michael Lutz
2021-01-03Fix #8067: [OSX] Calculate title bar height instead of assuming a fixed value.Michael Lutz
2021-01-03Fix: [OSX] Quitting in fullscreen mode would loose the original window size.Michael Lutz
2021-01-03Change: [OSX] Hide Dock and menu during fullscreen mode.Michael Lutz
2021-01-03Codechange: [OSX] Silence some annoying warnings.Michael Lutz
2021-01-03Cleanup: [OSX] Remove cargo cult back-buffer alpha setting on show/hide and i...Michael Lutz
2021-01-03Change: [OSX] Compiling the Cocoa/Quartz video driver cannot be disabled anym...Michael Lutz
2021-01-03Codechange: [OSX] Re-arrange the OSX video driver code by combining all drawi...Michael Lutz
2020-12-27Codechange: Convert some more FIO functions to take std::string.Michael Lutz
2020-12-27Codechange: Use std::string in FIO search path handling.Michael Lutz
2020-12-27Codechange: Store file search paths as std::string.Michael Lutz
2020-12-27Codechange: Replace assert_compile macro with static_assertCharles Pigott
2020-12-21Doc: some comments for the win32 video driver (#8409)Patric Stout
2020-12-19Fix: [OSX] Warning about ambiguous method (-Wobjc-multiple-method-names). (#8...Michael Lutz
2020-12-15Add: [Emscripten] use "relative mouse mode" with SDL2Patric Stout
2020-12-15Add: support for emscripten (play-OpenTTD-in-the-browser)Patric Stout