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path: root/src/video/video_driver.cpp
AgeCommit message (Expand)Author
2021-06-17Fix: don't propagate shift/ctrl state till next game-tick (#9381)Patric Stout
2021-06-13Codechange: convert printf DEBUG statements to fmt Debug statementsrubidium42
2021-05-02Codechange: Acquire video buffer before taking game state lock to prevent err...Milek7
2021-05-02Codechange: Generalise the delayed blitter change to a generic video driver c...Michael Lutz
2021-04-30Fix: Recalculate padding and minimum sizes when GUI or Font zoom is changed.Peter Nelson
2021-04-11Feature: allow a toggle to enable/disable vsyncPatric Stout
2021-03-10Add: make modal windows update more smoothPatric Stout
2021-03-08Fix: ensure switching blitter happens in the main threadPatric Stout
2021-03-08Add: [Video] move GameLoop into its own threadPatric Stout
2021-03-08Remove: [Video] no longer draw in a threadPatric Stout
2021-03-08Add: Option to (dis-)allow accelerated video drivers. (#8819)Patric Stout
2021-03-01Fix c4df0f95: bootstrap was only showing a black screen (#8788)Patric Stout
2021-02-28Add: settings to limit your fast-forward game speedPatric Stout
2021-02-27Codechange: remove _realtime_tick variablePatric Stout
2021-02-24Codechange: [Video] move InteractiveRandom() to the VideoDriverPatric Stout
2021-02-24Codechange: [Video] make the prototype of PollEvent() the same for all driversPatric Stout
2021-02-20Codechange: deduplicate tick-handlers of all video driversPatric Stout