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video
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sdl_v.cpp
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Author
2021-03-08
Add: [Video] move GameLoop into its own thread
Patric Stout
2021-03-08
Remove: [Video] no longer draw in a thread
Patric Stout
2021-03-08
Fix #8784: using alt+enter didn't update the fullscreen toggle visibly (#8820)
Patric Stout
2021-02-28
Add: settings to limit your fast-forward game speed
Patric Stout
2021-02-24
Codechange: [Video] move InteractiveRandom() to the VideoDriver
Patric Stout
2021-02-24
Codechange: [Video] make the prototype of PollEvent() the same for all drivers
Patric Stout
2021-02-20
Remove: [SDL] SDL 1.3 never happened, so remove all the special code for it
Patric Stout
2021-02-20
Codechange: deduplicate tick-handlers of all video drivers
Patric Stout
2021-02-20
Codechange: be consistent in what CheckPaletteAnim() does and when it is called
Patric Stout
2021-02-20
Codechange: be consistent in naming the paint function Paint()
Patric Stout
2021-02-20
Codechange: use (Un)LockVideoBuffer() to manage video buffer
Patric Stout
2021-02-20
Codechange: move all input-handling of video-drivers into InputLoop
Patric Stout
2021-02-19
Fix: during switching of game-mode, drawing could show closed windows that sh...
Patric Stout
2021-02-19
Feature: configurable refresh-rate and change default to 60fps
Patric Stout
2021-02-19
Change: sleep till the next tick in the main loop
Patric Stout
2021-02-19
Change: allow video-drivers to miss deadlines slightly
Patric Stout
2021-02-19
Add: draw the screen at a steady pace, also during fast-forward
Patric Stout
2021-02-19
Codechange: track _realtime_tick more accurate
Patric Stout
2021-02-19
Codechange: switch all video drivers to std::chrono for keeping time
Patric Stout
2021-02-14
Fix: VkMapping declarations violated C++ ODR rule.
milek7
2021-01-14
Feature: Choose a sensible window size on a fresh OTTD config file. (#8536)
Michael Lutz
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2020-12-27
Codechange: Use std::string in FIO search path handling.
Michael Lutz
2020-06-04
Codechange: Realign SDL driver with SDL2 driver to ease maintenance and empha...
TechGeekNZ
2020-05-21
Codechange: Use std::string in the driver and blitter selection code.
Michael Lutz
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-18
Codechange: use std::vector for _resolutions
glx
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-06
Codechange: Replace custom thread code with C++11 thread objects.
Michael Lutz
2019-04-06
Codechange: Replace custom mutex code with C++11 mutex'es.
Michael Lutz
2019-03-30
Change: [SDL] Do not offer video smaller than 640x480
Niels Martin Hansen
2019-03-05
Remove: BeOS support (deprecated by Haiku)
Patric Stout
2019-03-05
Remove: MorphOS / AmigaOS support
Patric Stout
2019-03-02
Codechange: Remove ability for SDL to be dynamically loaded on Windows
Charles Pigott
2018-12-27
Fix: [Win32] WIN32 may not be defined, always prefer the compiler predefined ...
glx
2018-07-19
Feature: Framerate display window (#6822)
Niels Martin Hansen
2018-04-30
Fix: Some spelling errors in printed messages
Matthijs Kooijman
2017-03-11
(svn r27775) -Fix [FS#6510]: Insufficient thread synchronisation when switchi...
frosch
2017-03-11
(svn r27774) -Fix [FS#5889]: Enabling palette animation for 32bpp blitters wh...
frosch
2016-10-30
(svn r27670) -Add: [FS#6471] Assign descriptive names to (GNU pthread) thread...
frosch
2015-02-22
(svn r27167) -Fix: [SDL, Windows] Right-mouse-button scrolling scrolled/jumpe...
frosch
2014-04-28
(svn r26538) -Codechange: remove double accounting of the drivers
rubidium
2014-04-27
(svn r26522) -Add: A config-file-only setting to disable usage of 8bpp video ...
frosch
2014-04-23
(svn r26489) -Codechange: properly account for the end of buffers in the file...
rubidium
2014-04-23
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-02-16
(svn r26351) -Fix: Protect all VideoDriver_SDL methods with the _draw_mutex.
frosch
2014-01-02
(svn r26209) -Codechange: remove some template magic and simplify some code
rubidium
2013-11-12
(svn r25970) -Fix [FS#5787]: [SDL] Recursive mutex locking when changing blitter
rubidium
2013-08-05
(svn r25671) -Codechange: Pass character and key code separately to the keybo...
michi_cc
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