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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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sdl2_v.cpp
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2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2020-12-27
Codechange: Use std::string in FIO search path handling.
Michael Lutz
2020-12-15
Add: [Emscripten] use "relative mouse mode" with SDL2
Patric Stout
2020-12-15
Add: support for emscripten (play-OpenTTD-in-the-browser)
Patric Stout
2020-12-15
Codechange: unroll the SDL2 main loop
Patric Stout
2020-06-18
Fix #8104: Always add WINDOW_RESIZABLE flag to SDL2 (#8211)
nikolas
2020-06-04
Codechange: Realign SDL driver with SDL2 driver to ease maintenance and empha...
TechGeekNZ
2020-05-21
Codechange: Use std::string in the driver and blitter selection code.
Michael Lutz
2020-01-15
Fix: [SDL2] Correct name of the video driver in debug log
xdavidwu
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-11-10
Fix #7783, Fix #7816: [SDL2] Fix input handling in edit context
Jonathan G Rennison
2019-11-10
Change: [SDL2] Add an "unprintable" flag to struct VkMapping
Jonathan G Rennison
2019-11-10
Fix: [SDL2] Page down key not handled
Jonathan G Rennison
2019-11-10
Fix: [SDL2] Detection of backtick scancode
Jonathan G Rennison
2019-11-01
Fix #7784: up/down/home/end key behavior in SDL2
Nikolas Nyby
2019-10-25
Codechange: Don't use SDL_CreateRGBSurfaceWithFormat()
Nikolas Nyby
2019-09-19
Add #6173: New SDL 2 based video and sound drivers (#7086)
nikolas