Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-12-08 | (svn r23448) -Fix: keep a local copy of the palette in the 32bpp animated ↵ | rubidium | |
blitter so changes of the palette data during the game don't influence drawing (with SDL) | |||
2011-12-08 | (svn r23446) -Codechange: move _cur_palette and it's related first/count ↵ | rubidium | |
dirty variables into a single structure | |||
2010-12-21 | (svn r21578) -Fix [FS#2585]: [OSX] A double mouse cursor was shown under ↵ | planetmaker | |
certain circumstances (based on patch by matheweis) | |||
2010-11-19 | (svn r21252) -Codechange: introduce a constant for the number of ↵ | rubidium | |
milliseconds per game tick and use it | |||
2010-10-25 | (svn r21036) -Fix: [OSX] Properly set the palette when using the 8bpp ↵ | planetmaker | |
blitter during start-up | |||
2010-09-15 | (svn r20809) -Fix (r20809): as usual with these user provided Mac OS X ↵ | rubidium | |
patches lately... they either fail to compile or spew warnings | |||
2010-09-15 | (svn r20808) -Add [FS#4110]: [OSX] support for input using dead keys (Zydeco) | rubidium | |
2010-07-19 | (svn r20192) -Cleanup: bye bye variables.h, bye bye VARDEF... you won't be ↵ | rubidium | |
missed :) | |||
2010-05-13 | (svn r19814) -Codechange: give some more unnamed enums a name, in case they ↵ | rubidium | |
consisted of unrelated values use static const (u)int | |||
2009-12-19 | (svn r18545) -Fix [FS#3292]: Assign '_screen.dst_ptr' as soon as it is ↵ | frosch | |
allocated. | |||
2009-10-17 | (svn r17793) -Fix: [OSX] The splash image wasn't displayed if the Quartz ↵ | michi_cc | |
video driver was used. | |||
2009-10-04 | (svn r17715) -Cleanup: [OSX] And a final round of coding style and some ↵ | michi_cc | |
cleaning. | |||
2009-08-21 | (svn r17248) -Fix: add GPL license notice where appropriate | rubidium | |
2009-07-14 | (svn r16827) -Codechange: make OSX specific files include stdafx.h always as ↵ | rubidium | |
the first file. Also unify OSX specific stuff into osx_stdafx.h and remove unused includes. | |||
2009-05-06 | (svn r16242) -Codechange: rework pausing | rubidium | |
-Fix [FS#2864]: autopause and manual pausing conflict with eachother -Fix: new game + pause on new game + autopause make the game not unpause on the first join | |||
2009-01-10 | (svn r14949) -Cleanup: pointer coding style | rubidium | |
2008-09-07 | (svn r14260) -Fix [FS#2277]: merge keycode for "normal" 0-9 keys and keypad ↵ | rubidium | |
0-9 keys so people don't get confused that the keypad doesn't work as expected. | |||
2008-08-11 | (svn r14047) -Codechange: move chatmessage handling to the network directory ↵ | rubidium | |
as that's the only case chat messages are used. Furthermore remove any trace of chatmessages when compiling without network support. | |||
2008-05-29 | (svn r13325) -Codechange: split the client-side only settings from the ↵ | rubidium | |
settings stored in the savegame so there is no need to have a duplicate copy of it for new games. | |||
2008-05-25 | (svn r13251) -Codechange: rename _patches to _settings as that is more logic. | rubidium | |
-Codechange: move all Settings into substructs of _settings in a way that they are logically grouped. | |||
2008-05-07 | (svn r12985) -Fix (r12977): [OSX] fixed missing includes in the cocoa files | bjarni | |
2008-02-17 | (svn r12167) -Feature(tte): change colour of autorail and autoroad selection ↵ | smatz | |
when Ctrl is pressed | |||
2008-01-29 | (svn r12016) -Fix (r12003): os x compilation was broken again ;) | egladil | |
2008-01-13 | (svn r11836) -Fix [r11834]: [OSX] fixed compilation | bjarni | |
2007-12-23 | (svn r11688) -Fix [FS#1581]: Compilation was broken on OS X again. | egladil | |
2007-11-25 | (svn r11521) -Codechange: [OSX] Check what the running os version is in a ↵ | egladil | |
cleaner way. | |||
2007-11-25 | (svn r11520) -Fix: [OSX] The cocoa video driver let the mouse cursor escape ↵ | egladil | |
the window when using rmb scrolling. Thanks ln- for pointing this out and providing a fix. | |||
2007-11-24 | (svn r11508) -Cleanup: Removed unused headers from the cocoa video driver. | egladil | |
2007-11-22 | (svn r11492) -Codechange: [OSX] Split the cocoa video driver into several ↵ | egladil | |
files. The reason for this is that the fullscreen and windowed mode api are separate from each other in OS X and thus the driver actual is two drivers in one. This split is to make the code more readable and to prepare for replacing the Quickdraw windowed mode code which uses apis deprecated as of OS X 10.5 (and maybe earlier). |