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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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tunnelbridge_cmd.cpp
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Author
2014-09-21
(svn r26882) -Feature: allow limiting the height of bridges (ic111)
rubidium
2014-09-21
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data...
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-01-26
(svn r26277) -Add [FS#5849]: Display speed limit also for road bridges in the...
frosch
2013-11-25
(svn r26111) -Fix: theoretical case where sprite table could be overread for ...
rubidium
2013-11-23
(svn r26072) -Cleanup: mark some unreachable default cases by NOT_REACHED()
rubidium
2013-05-07
(svn r25231) -Fix (r25227): Also update infrastructure counts. (adf88)
frosch
2013-05-06
(svn r25227) -Fix [FS#5541]: Give bridges owned by noone (from bankrupt compa...
frosch
2013-04-03
(svn r25141) -Fix: When extra dynamite was disabled, towns would be allowed t...
frosch
2013-01-13
(svn r24912) -Fix [FS#5389]: Upgrading bridges could steal road types. (adf88)
frosch
2013-01-08
(svn r24900) -Fix [FS#5389]: Comments with typos (most fixes supplied by Eagl...
planetmaker
2013-01-08
(svn r24895) -Fix [FS#5436]: Allow downgrade of road bridges in the scenario ...
planetmaker
2012-07-18
(svn r24413) -Add [FS#5221-ish]: Allow overbuilding bridges with the same typ...
frosch
2012-04-25
(svn r24179) -Codechange: move some variables of Town to TownCache
rubidium
2012-02-15
(svn r23952) -Feature: [NewGRF] Customisable tunnel portals for rail types (s...
michi_cc
2012-01-28
(svn r23864) -Fix: Railtype overlays were drawn 'only transparent' on invisib...
frosch
2012-01-03
(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp files
rubidium
2011-12-19
(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (fo...
truebrain
2011-12-17
(svn r23586) -Fix: Draw PBS reservation also for bridges with railtype overlays.
frosch
2011-12-17
(svn r23584) -Fix: Draw PBS reservations also for tunnels with railtype overl...
frosch
2011-12-03
(svn r23413) -Add: Company infrastructure counts for canals.
michi_cc
2011-12-03
(svn r23412) -Add: Company infrastructure counts for road.
michi_cc
2011-12-03
(svn r23411) -Add: Company infrastructure counts for rail.
michi_cc
2011-11-08
(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitions
yexo
2011-11-04
(svn r23110) -Codechange: let the flying altitude return ints are well
rubidium
2011-11-04
(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z re...
rubidium
2011-11-04
(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type func...
rubidium
2011-11-04
(svn r23106) -Codechange: pass int* to GetTileSlope and friends
rubidium
2011-11-04
(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for...
rubidium
2011-11-04
(svn r23098) -Codechange: remove pointless multiplications by TILE_HEIGHT fro...
rubidium
2011-11-04
(svn r23097) -Codechange: remove pointless multiplications by TILE_HEIGHT fro...
rubidium
2011-11-04
(svn r23096) -Codechange: remove useless divisions and multiplications by TIL...
rubidium
2011-11-04
(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...
rubidium
2011-08-24
(svn r22821) -Fix [FS#4741]: Allow to demolish aqueducts built in the scenari...
terkhen
2011-07-30
(svn r22700) -Fix [FS#4680]: cost of changing bridge type is undercalculated ...
rubidium
2011-05-02
(svn r22413) -Document: even more stuff
rubidium
2011-05-01
(svn r22405) -Document: some more "random-ish" tidbits
rubidium
2011-02-07
(svn r22019) -Codechange: s/functions.h/clear_func.h/
rubidium
2011-02-04
(svn r21959) -Change: replace longbridges with custom maximum bridge and tunn...
rubidium
2011-02-04
(svn r21956) -Cleanup: always draw the bridge pillars
rubidium
2011-01-14
(svn r21780) -Change: Keep aqueducts and road/tram tunnels and bridges after ...
terkhen
2011-01-09
(svn r21743) -Fix [FS#4386]: coast tiles weren't drawn under bridges
rubidium
2010-12-11
(svn r21471) -Change [FS#4153]: make building aqueducts behave more like buil...
rubidium
2010-12-11
(svn r21468) -Change: make sure the end of a bridge is always a valid tile as...
rubidium
2010-11-21
(svn r21291) -Fix: Treat objects on water like water in more cases.
frosch
2010-11-21
(svn r21289) -Fix [FS#4133]: Make terraforming and tunnel-excavation handle D...
frosch
2010-11-12
(svn r21153) -Change: unify the moment trains/road vehicles become (un)visibl...
rubidium
2010-11-10
(svn r21142) -Codechange: replace magic bridge length constants with proper c...
rubidium
2010-11-10
(svn r21141) -Codechange: Use the new 'frame' variable for the bridge entry c...
rubidium
2010-11-10
(svn r21140) -Codechange: Use the new 'frame' variable to handle road vehicle...
rubidium
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