Age | Commit message (Collapse) | Author |
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only the first part and not the rest.
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(optional) parameter.
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destructor as that was already doing the same for a few vehicle types.
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queried facility (or station/roadstop is invalid) instead of 0 (Yexo)
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station. Reaching that tile does not mean reaching the station.
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TrainTrackFollowerData.
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station reset when still (un)loading causing an invalid state.
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36) to return zero capacity.
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was reversed just after leaving the depot.
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a not-part-of-orders depot-order.
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a 3/8th length train did stop 2/8th of it's length too early causing a 63/8th long train not to fit in a 4 tile station.
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infinite loop on path look-ahead.
Don't refactor things that don't want to be refactored, folks. And some comments can't hurt either.
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reported as lost when doing the look ahead for a path.
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when extending the reserved path beyond the current destination during pathfinding.
The class' destructor will make sure that the order is restored on function exit in all cases.
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often/little when moving from diagonal<->non-diagonal tracks (iguannab)
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client so it is immediatelly clear which one you are working with.
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the following vehicle is an engine (i.e. a new train is created).
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parts for callback 1D when moving a chain of wagons.
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printf and && where || is meant. Found by MSVC's code analysis (Darkvater)
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require a new unitnumber for the remaining chain.
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engine when turning a train in a station.
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vehicle in a chain.
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reservation of another train inside the wormhole.
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reservation on a waypoint tile in all cases.
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sure it always results in the same irregardless of the order of the hash-linked-list.
-Fix: desync in PBS reservation following, vehicle flooding and road vehicle overtake/follow code.
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another engine at the second position, not all 'important' data was copied to the new head.
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still shared by other vehicles.
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was sometimes not freed correctly. (michi_cc)
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is reversing with the first vehicle inside a depot. (michi_cc)
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to a single location.
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depot when the front is already in the depot.
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autoreplace kernel.
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indicating what it actually is.
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CMD_START_STOP_VEHICLE.
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would try to find a route out and sometimes reset the unload counter making it wait 2.5 years before departing instead of waiting until the train would actually leave the station (michi_cc)
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signals are changed (michi_cc)
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tiles could produce stale reservations. (michi_cc)
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crashes game
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trains was broken for depots and wormholes (michi_cc).
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trackbits. Make sure there is still a track reservation when one vehicle is cleaned up.
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reservation of another train. (assisted by michi_cc)
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(michi_cc)
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