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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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town_type.h
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Author
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-06-26
(svn r16664) -Codechange: move house-related stuff from town.h and town_type....
smatz
2009-05-26
(svn r16428) -Codechange: use the less bloated SimpleTinyEnumT instead of Tin...
rubidium
2009-05-11
(svn r16277) -Codechange: enumerize values and remove unneeded values used fo...
smatz
2009-03-15
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sou...
rubidium
2009-02-05
(svn r15352) -Codechange: make the arguments passed around while founding a t...
smatz
2009-02-04
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ro...
smatz
2008-09-30
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
rubidium
2008-08-13
(svn r14063) -Codechange: replace some "magic" constants with enumified const...
rubidium
2008-06-08
(svn r13413) -Codechange: remove some enums that haven't been used for years.
rubidium
2008-05-24
(svn r13234) -Fix: Check/affect town rating when removing/bulldozing town-own...
frosch
2008-04-04
(svn r12560) -Cleanup: town_cmd.cpp and header files - variable scope and a b...
smatz
2008-04-01
(svn r12534) -Feature: Add a new type of town road layouts - random for each ...
skidd13
2008-01-07
(svn r11776) -Codechange: more header splittings to reduce the dependencies.
rubidium