Age | Commit message (Expand) | Author |
2007-10-16 | (svn r11276) -Codechange: be more consistent with naming of some accessors. | rubidium |
2007-10-10 | (svn r11243) -Fix: update waypoint signs when renaming a town | glx |
2007-10-05 | (svn r11215) -Codechange: replace magic constants with less magic symbols. Pa... | rubidium |
2007-10-03 | (svn r11197) -Fix: It is not useful to reset the override of an entity every ... | belugas |
2007-09-30 | (svn r11188) -Codechange: rewrite of the town action related code (remove som... | rubidium |
2007-09-26 | (svn r11173) -Codechange: rename some callback enums so they are more uniform. | rubidium |
2007-09-26 | (svn r11172) -Codechange: rewrite of town road building and addition of the p... | rubidium |
2007-09-19 | (svn r11130) -Fix [FS#1207]: towns build roads that weren't connected to any ... | rubidium |
2007-09-14 | (svn r11107) -Feature: some tool so one can still build tunnels under rails (... | rubidium |
2007-09-14 | (svn r11102) -Codechange: remove some pointless addition+substractions. Patch... | rubidium |
2007-09-12 | (svn r11091) -Codechange: Partial rewrite of the road management code of town... | belugas |
2007-09-09 | (svn r11069) -Codechange: allow slopes under statues. Patch by kaan. | rubidium |
2007-09-09 | (svn r11065) -Documentation [FS#1186]: of the dirty marking/repainting subsys... | rubidium |
2007-08-31 | (svn r11015) -Fix [FS#1166]: towns would build bridges through eachother. | rubidium |
2007-08-30 | (svn r11005) -Codechange: move the tiletype specific terraforming checks to t... | rubidium |
2007-08-28 | (svn r10994) -Codechange: Change some function names to be more representativ... | belugas |
2007-08-27 | (svn r10993) -Codechange: A few less magical numbers (skidd13) | belugas |
2007-08-27 | (svn r10991) -Codechange: add documentation, enumification and some code simp... | rubidium |
2007-08-05 | (svn r10799) -Fix: only calling QuickFree and not the destructor on pool clea... | rubidium |
2007-08-04 | (svn r10787) -Fix r10755: _total_towns was not increased when placing town ma... | glx |
2007-08-03 | (svn r10773) -Codechange: use pool.CleanPool instead of CleanPool(&pool) and ... | rubidium |
2007-08-02 | (svn r10759) -Codechange: make the industry struct use the pool item class as... | rubidium |
2007-08-02 | (svn r10755) -Codechange: make the town struct use the pool item class as sup... | rubidium |
2007-07-29 | (svn r10733) -Codechange: change MP_STREET into MP_ROAD as we use the word "r... | rubidium |
2007-07-26 | (svn r10698) -Codechange [FS#1082]: simplify the code related to foundations.... | rubidium |
2007-07-26 | (svn r10696) -Codechange: remove duplication of the "make sprite transparent"... | rubidium |
2007-07-11 | (svn r10505) -Fix(r10249)[FS#1016]: Town was still trying to gather informati... | belugas |
2007-07-11 | (svn r10504) -Codechange: Shorten the test if no track bit has been found | belugas |
2007-07-09 | (svn r10493) -Codechange: update some callback ID enums to reflect their chan... | rubidium |
2007-07-03 | (svn r10413) -Fix r10211: t->townnamegrfid was not cleared when renaming a town | glx |
2007-06-27 | (svn r10364) -Fix [FS#706]: checking for duplicate custom names was inconsist... | peter1138 |
2007-06-25 | (svn r10323) -Codechange: reference company name, number and player (presiden... | peter1138 |
2007-06-21 | (svn r10253) -Fix (r10249): putting the < the wrong way around made the new t... | rubidium |
2007-06-21 | (svn r10249) -Fix [FS#906]: town tried to gather information about the neighb... | rubidium |
2007-06-18 | (svn r10211) -Feature: [NewGRF] Add support for action 0F | glx |
2007-06-18 | (svn r10205) -Codechange: refactor returning of cost, so it can be more easil... | rubidium |
2007-06-18 | (svn r10200) -Codechange: add "shortcut" for !CmdFailed (CmdSucceeded). | rubidium |
2007-06-18 | (svn r10197) -Codechange: replace int32 with CommandCost where appropriate. | rubidium |
2007-06-15 | (svn r10167) -Codechange: Change the flagging system of grf loaded feature fr... | belugas |
2007-06-10 | (svn r10081) -Fix [FS851]: towns/AIs didn't build bridges anymore (boekabart). | rubidium |
2007-05-31 | (svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some... | belugas |
2007-05-24 | (svn r9914) -Codechange: prepare GTTS and the pathfinders to handle multiple ... | rubidium |
2007-05-20 | (svn r9892) -Codechange: lots of ground work for allowing multiple types of "... | rubidium |
2007-05-19 | (svn r9876) -Codechange: [NewHouses] Add support for callback 2E (cargo produ... | peter1138 |
2007-05-19 | (svn r9873) -Codechange: Add missing second callback parameter for houses | peter1138 |
2007-05-15 | (svn r9850) -Codechange: Introduction of the Override/Substitute manager. Cu... | belugas |
2007-05-13 | (svn r9830) -Fix(r9779) : Let the town expand and build new houses along the ... | belugas |
2007-05-10 | (svn r9823) -Feature: Add support for house property 1F - minimum life span. | maedhros |
2007-05-04 | (svn r9779) -Feature: Add the possiblity to choose different road patterns fo... | belugas |
2007-05-01 | (svn r9762) -Feature: Two new difficulty settings : Very low number of towns ... | belugas |