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path: root/src/town_cmd.cpp
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2012-01-17(svn r23819) -Fix [FS#4951]: Removal of towns with 0 population failed during...frosch
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-19(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUItruebrain
2011-12-19(svn r23622) -Add: a set of events to trigger in a GameScripttruebrain
2011-12-19(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (Ga...truebrain
2011-12-19(svn r23617) -Add: ScriptTown::ExpandTown, to grow a town (GameScript only)truebrain
2011-12-15(svn r23526) -Codechange: unify cargos vs cargoesrubidium
2011-12-10(svn r23476) -Codechange: use the error queue to replace switch mode error st...rubidium
2011-12-10(svn r23474) -Codechange: move the declaration error related functions to err...rubidium
2011-12-03(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.terkhen
2011-12-03(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each...terkhen
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-27(svn r23342) -Fix (r23300): for arctic and desert towns you were required to ...rubidium
2011-11-25(svn r23323) -Fix: when you fund a town, it should grow; goals reached or nottruebrain
2011-11-24(svn r23319) -Fix (r23316): Offsets of viewport signs were not scaled up.peter1138
2011-11-23(svn r23303) -Add: economy.fund_buildings, to disallow funding buildingstruebrain
2011-11-23(svn r23300) -Add: show on the GUI when a town grows and make a general frame...truebrain
2011-11-23(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incom...truebrain
2011-11-15(svn r23233) -Codechange: Refactor maximum and actually transported cargo amo...michi_cc
2011-11-10(svn r23183) -Codechange: merge BRIBE_FAILED and BRIBE_FAILED_2 messages (mon...rubidium
2011-11-08(svn r23160) -Fix: wrong comments in a lot of TileTypeProcs definitionsyexo
2011-11-08(svn r23147) -Change: [NewGRF v8] Unify the return values of boolean callback...frosch
2011-11-08(svn r23142) -Change: [NewGRF v8] Unify the return values of callbacks return...frosch
2011-11-04(svn r23108) -Codechange: more uint -> int / byte -> int conversions for Z re...rubidium
2011-11-04(svn r23107) -Codechange: let GetSlopePixelZ and TerraformTile tile type func...rubidium
2011-11-04(svn r23106) -Codechange: pass int* to GetTileSlope and friendsrubidium
2011-11-04(svn r23101) -Codechange: remove pointless multiplications by TILE_HEIGHT fro...rubidium
2011-11-04(svn r23100) -Codechange: remove pointless multiplications by TILE_HEIGHT for...rubidium
2011-11-04(svn r23096) -Codechange: remove useless divisions and multiplications by TIL...rubidium
2011-11-04(svn r23094) -Codechange: add a default NULL to GetFoundationSlope and use itrubidium
2011-11-04(svn r23093) -Codechange: add a default NULL for the Z of GetTileSlope and us...rubidium
2011-11-04(svn r23091) -Codechange: rename some Get*Z functions to Get*PixelZ functions...rubidium
2011-11-02(svn r23082) -Fix: account for snow line table when determining the snow line...rubidium
2011-09-11(svn r22920) -Cleanup: replace two very old town variables taht were rarely u...yexo
2011-09-06(svn r22899) -Add: Allow towns to build bridges over canals and rivers.terkhen
2011-08-22(svn r22810) -Fix: Growth a town on both ends of a tunnel/bridge if the town ...michi_cc
2011-08-22(svn r22809) -Fix [FS#4731]: towns expanding from the "wrong" side of a tunne...rubidium
2011-07-31(svn r22706) -Cleanup: A loop is no loop, if it never iterates.frosch
2011-07-30(svn r22697) -Fix [FS#4694-ish]: when building a house it could be built at t...rubidium
2011-06-12(svn r22569) -Feature: [NewGRF] Persistent storage for towns.terkhen
2011-05-21(svn r22482) -Codechange: Add some contants for the number of ticks between c...frosch
2011-05-14(svn r22459) -Doc: Typo fixes and doxygen markup improvements.alberth
2011-02-19(svn r22116) -Codechange: use PoolBase::Clean() at more placessmatz
2011-02-15(svn r22087) -Fix: When deleting towns, only relocate objects during DC_EXEC.terkhen
2011-02-12(svn r22066) -Fix [FS#4502]: building a statue did not check whether the obje...rubidium
2011-02-12(svn r22065) -Fix [FS#4500]: pool allocation checks triggered when towns coul...rubidium
2011-02-07(svn r22018) -Cleanup: remove some (now) unneeded includes of functions.hrubidium
2011-02-05(svn r21974) -Feature: Add a setting to enable/disable funding local road rec...terkhen
2011-01-18(svn r21845) -Codechange: move documentation towards the code to make it more...rubidium
2010-12-29(svn r21664) -Add: [NoAI] AIEventTownFoundedyexo