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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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station_func.h
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Author
2009-05-22
(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriate
rubidium
2009-05-22
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time...
smatz
2009-01-13
(svn r15073) -Fix (r15067) [FS#2532]: Default copy constructors don't necessa...
peter1138
2009-01-13
(svn r15067) -Fix [FS#2531]: Possible compiler bug, alleviated by using Small...
peter1138
2009-01-10
(svn r14949) -Cleanup: pointer coding style
rubidium
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz
2008-11-22
(svn r14604) -Codechange: Simplify a function and rename it, and fix some com...
frosch
2008-10-14
(svn r14463) -Fix [FS#2348]: small possible chance of desync due to sorting o...
rubidium
2008-09-30
(svn r14421) -Codechange: rename all player variables/types to company *or* c...
rubidium
2008-05-24
(svn r13226) -Feature: Allow to have more than only two airports per town. T...
belugas
2008-03-31
(svn r12495) -Codechange: reduce the dependency on newgrf_station.h (especial...
rubidium
2008-03-31
(svn r12489) -Codechange: split station.h into station_base.h and station_fun...
rubidium