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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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ship_cmd.cpp
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Author
2021-12-16
Codechange: Move flags in CommandProc in front of the command arguments.
Michael Lutz
2021-12-16
Codechange: Let the compile generate the master command table out of template...
Michael Lutz
2021-10-11
Fix: Try all possible reverse directions when a ship reaches a dead end
glx22
2021-10-11
Change: Reverse ship when leaving docks if a better path exists
glx22
2021-05-15
Change: Use gender-neutral pronouns
rubidium42
2021-02-14
Fix: Stopped ships shouldn't block depots (#8578)
Tyler Trahan
2021-01-17
Fix eeb88e8: Trains reversed while paused do not correctly update sprite boun...
Matt Kimber
2021-01-08
Codechange: Remove min/max functions in favour of STL variants (#8502)
Charles Pigott
2021-01-05
Codechange: create MutableSpriteCache to remove the need to cast Vehicle to a...
Matt Kimber
2020-03-30
Fix #8020: Add missing docking tiles around industry neutral stations
SamuXarick
2020-01-06
Cleanup: Remove unused parameter
Samu
2019-12-21
Codechange: Replace FOR_ALL_DEPOTS with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-09-29
Fix: Some typos found using codespell
JMcKiern
2019-06-30
Codechange: Restrict docking points of docks.
peter1138
2019-06-30
Feature: Multi-tile docks and docking points.
peter1138
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-05
Cleanup 3f32711: Don't apply forbid 90 deg turn settings for ships.
Samu
2019-03-31
Fix #7062, Revert 7af53d7588: Don't test ship max order distance when pathfin...
peter1138
2019-03-16
Remove: OPF
Charles Pigott
2019-03-08
Fix #7334: Ship lost after crossing bridge due to path cache not being consum...
peter1138
2019-03-03
Change: Don't apply forbid 90 deg turn settings to ships.
Peter Nelson
2019-02-19
Fix #7244, 6ca637b8c1: OPF doesn't take 90 deg turns into account.
J0an Josep
2019-02-18
Fix #7226: Don't call ship pathfinders if there is no available track due to ...
J0an Josep
2019-02-04
Change: Make ships stop in locks to move up/down instead of following the slope.
Peter Nelson
2019-02-04
Fix #7119: When rotating a ship, apply an additional offset to avoid movement...
Peter Nelson
2019-01-31
Cleanup: [NPF] Remove unused parameter.
J0an Josep
2019-01-31
Cleanup: [NPF] Remove unused parameters.
J0an Josep
2019-01-26
Codechange: Use track functions.
J0an Josep
2019-01-24
Change: Make ships stop and change direction slowly instead of instantly turn...
Peter Nelson
2019-01-20
Change 81330b8d6e: Cached path only needs to be cleared if it was found to be...
Peter Nelson
2019-01-19
Change: Add path cache for ships.
Peter Nelson
2019-01-14
Change: Obey forbid_90_deg_turns when choosing available track with no destin...
Peter Nelson
2019-01-14
Change: When ship is lost, pick first available track instead of a random track.
Peter Nelson
2019-01-14
Codechange: Replace trackbit lookup table with existing functions.
Peter Nelson
2019-01-14
Codechange: Use const instead of magic number for ship order distance. Allow ...
Peter Nelson
2019-01-14
Change: Allow only one ship to leave depot at a time.
Peter Nelson
2019-01-14
Change: Don't pathfind with no destination or if destination is known to be t...
Peter Nelson
2019-01-14
Change: Don't leave ship depot with no orders.
Peter Nelson
2018-10-31
Doc: Lots and lots of doxymentation fixes
Charles Pigott
2018-07-19
Feature: Framerate display window (#6822)
Niels Martin Hansen
2018-06-14
Fix: Prevent ships moving into docks after finishing (un)loading. (#6791)
PeterN
2018-05-22
Change: Remove direction parameter from Vehicle::UpdateDeltaXY. (#6792)
PeterN
2017-04-23
(svn r27858) -Change [FS#6560]: Add missing game script event for ships arriv...
peter1138
2017-03-19
(svn r27807) -Codechange: Remove _ship_leave_depot_offs
peter1138
2017-03-19
(svn r27806) -Codechange: Remove function ShipGetNewDirection
peter1138
2017-03-19
(svn r27805) -Codechange: Remove function ShipGetNewDirectionFromTiles
peter1138
2016-10-16
(svn r27667) -Codechange: Add VehicleSpriteSeq::GetBounds and Draw.
frosch
2016-10-16
(svn r27666) -Codechange: Pass vehicle sprites around using a struct VehicleS...
frosch
2015-02-01
(svn r27134) -Codechange: Simplify GUI scaling by adding UnScaleGUI() and Sca...
frosch
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