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path: root/src/script/script_instance.hpp
AgeCommit message (Expand)Author
2020-06-01Add: [Script] Native priority queue; useful e.g. for pathfinders.Michael Lutz
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-09-07Fix #7188: check the validity of command callback for scripts (#7701)glx22
2019-05-11Change: Limit memory allocations for each Squirrel instanceNiels Martin Hansen
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2013-06-09(svn r25342) -Add: StoryPage data structures and GS APIzuu
2012-09-21(svn r24537) -Feature: Scripts can be suspended even if the game is still pro...zuu
2012-08-13(svn r24468) -Add [FS#5219]: API compatibility scripts for Goal Scripts (Hiru...yexo
2012-01-03(svn r23735) -Codechange: remove ~50 includes from headers that weren't neededrubidium
2011-12-19(svn r23632) -Add: GSCompanyMode, to change company in GameScriptstruebrain
2011-12-19(svn r23630) -Add: a Goal GUI to show your current goalstruebrain
2011-12-19(svn r23623) -Add: allow bi-directional communication with the AdminPort and ...truebrain
2011-12-19(svn r23611) -Add: run the begin of the script already while generating, and ...truebrain
2011-11-29(svn r23368) -Codechange: move FindLibrary down a few layers, so there is no ...truebrain
2011-11-29(svn r23367) -Codechange: refactor GetSetting to ScriptInstance, to avoid glo...truebrain
2011-11-29(svn r23366) -Codechange: move most of the Dummy code to script/, unifying ittruebrain
2011-11-29(svn r23363) -Documentation: document a tiny bit better what is in variablestruebrain
2011-11-29(svn r23361) -Codechange: move multiplayer DoCommand callback code so other s...truebrain
2011-11-29(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusab...truebrain