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path: root/src/script/script_config.cpp
AgeCommit message (Expand)Author
2021-05-13Codechange: move script settings to std::stringrubidium42
2021-05-13Codechange: make explicit that virtual functions in a con/destructor are reso...Rubidium
2020-12-27Fix #6452: Reset only editable and visible settings from GUI (#7890)SamuXarick
2020-12-25Codechange: use C++11 constructs for for-each loops (#8432)Patric Stout
2020-03-31Fix: [Script] Random deviation upper bound range should be inclusiveSamuXarick
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2018-09-20Fix #6892: [Script] CONFIG_RANDOM did not use the full parameter range (#6902)SamuXarick
2014-04-25(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...rubidium
2014-04-24(svn r26505) -Fix (r23634, r26493): Incorrect usage of strecpy/strecatfrosch
2014-04-24(svn r26493) -Codechange: use strecat to concatenate script settings instead ...rubidium
2014-04-23(svn r26486) -Codechange: replace a number of snprintfs with seprintfrubidium
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2013-07-12(svn r25592) -Fix [FS#5644]: Changing the script difficulty level in-game wou...rubidium
2012-12-05(svn r24788) -Change: Detach script settings from difficulty settings. Always...frosch
2012-12-05(svn r24786) -Codechange: Add SettingsProfile enum for difficulty profiles an...frosch
2012-02-12(svn r23936) -Feature [FS#5047]: readme/licence/changelog viewer for AI and g...rubidium
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-11-29(svn r23364) -Codechange: refactor AIConfig, moving it mostly to Scriptconfigtruebrain