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path: root/src/script/api/script_bridge.cpp
AgeCommit message (Expand)Author
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-01-31Change: Give AI/GSBridge::GetName an extra parameter to refer the vehicle typ...SamuXarick
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2013-12-08(svn r26149) -Fix [FS#5825]: [Script] Various API functions did not check whe...frosch
2012-03-04(svn r24008) -Cleanup/doc: try not to mention (No)AI in script APIsrubidium
2012-01-08(svn r23777) -Codechange: refactor allocating memory and fetching strings int...rubidium
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-19(svn r23633) -Add: allow most build commands from GameScript given a CompanyM...truebrain
2011-12-19(svn r23632) -Add: GSCompanyMode, to change company in GameScriptstruebrain
2011-12-19(svn r23629) -Add: allow ScriptRoad::BuildRoad, ScriptBridge::BuildBridge (fo...truebrain
2011-11-29(svn r23369) -Codechange: use script includes when possible, not ai includestruebrain
2011-11-29(svn r23360) -Codechange: move AIInstance to ScriptInstance, making it reusab...truebrain
2011-11-29(svn r23355) -Codechange: rename all AI* to Script* (Rubidium)truebrain
2011-11-29(svn r23354) -Codechange: move all src/ai/api/ai_*.[hc]pp files to src/script...truebrain