Age | Commit message (Collapse) | Author |
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-Feature: make penalty for road stop occupancy user configurable
-Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty
-Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it
-Change: improve the throughput of the drive through road stops by letting them stop closer together
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of RoadStop
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to reduce the include 'pathfinder' dependencies
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a separate directory
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and simplify some things for the future
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timetable. Based on work by PhilSophus.
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TheJosh, GeekToo, Terkhen and others)
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player that was 'not enough players'/'waiting on join'-paused
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remove some unused variables
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enum some more.
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error summary.
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before the details string.
Gentlemen, swap your string parameters.
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TTO savegames
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saving, only via the config file/in game console though
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using simple heuristic (instead of deleting them)
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MakeSea and unduplicate the code to make sea, rivers and canals.
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the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up
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constructor of CargoPackets to the constructor call itself
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this', which broke loading old savegames. Now remove the (need for the) hack that needed that assumption.
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CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen)
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was paused due to an error. Just reject such savegames in dedicated servers.
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@param to @tparam if necessary
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which were sometimes missing and sometimes just typos
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generic as it's used for more than just load/unload. Also add some documentation about where it is used.
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crash logger a bit.
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it turn in the correct direction first before continuing
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and headquarters anymore
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all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
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vehicle 0 was a wagon
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savegames was owerwritten with an unitialized value, causing asserts. The issue has present for a long time but only since the new pool system did it trigger a (correct) assert
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then 45 degrees while in flight
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Oxford Dictionary of English and Merriam-Webster.
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