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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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saveload
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Author
2016-05-22
(svn r27572) -Fix [FS#6442]: Convenience savegame bump to distinguish 1.6 sav...
frosch
2016-03-01
(svn r27518) -Update: Numbers
frosch
2015-06-27
(svn r27320) -Codechange: Do not drop order backups when loading a savegame f...
frosch
2015-05-21
(svn r27291) -Fix (r27278) [FS#6303]: Some savegame data was discarded again ...
frosch
2015-05-09
(svn r27278) -Fix: Handle savegames with an unexpected amount of industry-bui...
frosch
2015-04-23
(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classe...
frosch
2015-03-17
(svn r27192) -Change: heading for 1.6 now
frosch
2015-03-07
(svn r27178) -Fix [FS#5969]: Data race due to lazy initialisation of objects.
frosch
2014-10-15
(svn r27020) -Cleanup: some coding style consistency improvements (mostly spa...
rubidium
2014-10-12
(svn r27003) -Cleanup: fix the use of spaces and asterices "around" some comm...
rubidium
2014-10-08
(svn r26978) -Fix (r23609): Typo in game script warning message.
peter1138
2014-09-21
(svn r26881) -Codechange: bump the savegame version
rubidium
2014-09-21
(svn r26880) -Add: stub settings for limiting bridge and map height
rubidium
2014-09-21
(svn r26879) -Codechange: remove most MayHaveBridgeAbove calls since the data...
rubidium
2014-09-21
(svn r26878) -Change: move m6 to TileExtended to keep Tile 8 bytes and thus b...
rubidium
2014-09-21
(svn r26876) -Codechange: move 'has bride above' data from m6 to type
rubidium
2014-09-21
(svn r26875) -Codechange: move TropicZone information from m6 to type
rubidium
2014-09-21
(svn r26873) -Change: split type_height into a type and height array (ic111)
rubidium
2014-09-21
(svn r26872) -Change: give the disaster vehicles the same treatment as aircra...
rubidium
2014-09-21
(svn r26866) -Change: make aircraft ascend/descend when they are too close to...
rubidium
2014-09-20
(svn r26864) -Codechange: bring a bit more OO into the disaster vehicles
rubidium
2014-09-20
(svn r26863) -Codechange: move a number of Vehicle* functions into the Vehicl...
rubidium
2014-09-14
(svn r26819) -Fix [FS#6112] (r26787): trying to delete just loaded objects th...
rubidium
2014-09-13
(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
frosch
2014-09-07
(svn r26802) -Add: Command to set visibility of an engine for a company (base...
alberth
2014-09-07
(svn r26787) -Fix (r20547): Loading a game with order backups leaked Orders a...
frosch
2014-08-22
(svn r26753) -Fix: desync due to not always properly restoring game state fro...
rubidium
2014-07-21
(svn r26700) -Fix [FS#6066]: incorrect saving of order backups
rubidium
2014-06-17
(svn r26650) -Fix [FS#6041]: Support save/load chunk lengths of up to (1 << 3...
fonsinchen
2014-06-14
(svn r26646) -Fix [FS#6041]: Save locations instead of distances in link grap...
fonsinchen
2014-06-09
(svn r26636) -Fix [FS#6026-ish]: (memory) size of variables saved for disaste...
rubidium
2014-05-17
(svn r26593) -Fix: Goals were saved/loaded with incorrect size.
frosch
2014-05-16
(svn r26591) -Add: some instrumentation to catch most cases where the wrong n...
rubidium
2014-05-16
(svn r26590) -Fix: possible desync (big/little endian) due to not writing com...
rubidium
2014-05-16
(svn r26589) -Fix: SIGSEGV on all big endian architectures that tried to load...
rubidium
2014-05-11
(svn r26580) -Codechange: s/GES_PICKUP/GES_RATING/ (it has nothing to do with...
rubidium
2014-05-01
(svn r26551) -Fix: document revision number for latest savegame version change
fonsinchen
2014-05-01
(svn r26547) -Codechange: Collect order travel and wait times independent of ...
fonsinchen
2014-04-25
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...
rubidium
2014-04-24
(svn r26493) -Codechange: use strecat to concatenate script settings instead ...
rubidium
2014-04-23
(svn r26486) -Codechange: replace a number of snprintfs with seprintf
rubidium
2014-04-23
(svn r26485) -Codechange: Replace ttd_strlcpy and ttd_strlcat with strecpy an...
frosch
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2014-04-08
(svn r26450) -Feature: Hierarchical vehicle subgroups.
peter1138
2014-03-17
(svn r26409) -Update: Version number in some more places.
frosch
2014-02-23
(svn r26371) -Fix [FS#5831]: Calling DoCommandP during the gameloop cleared p...
frosch
2014-02-07
(svn r26317) -Fix [FS#5897]: Check whether NewGRF change vehicle capacity whe...
frosch
2013-12-23
(svn r26175) -Add: Log in desync output when persistent storage is discarded.
frosch
2013-12-22
(svn r26169) -Fix-ish [FS#5831-ish]: Unify the time a RV needs to travel thro...
frosch
2013-11-25
(svn r26115) -Fix: AfterLoadGame can throw an exception; from the old savegam...
rubidium
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