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2009-10-20(svn r17817) -Codechange: MakeWater actually made sea tiles, so rename it to ↵rubidium
MakeSea and unduplicate the code to make sea, rivers and canals.
2009-10-20(svn r17816) -Codechange: move the CargoList invalidation-after-saveload to ↵rubidium
the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up
2009-10-19(svn r17813) -Codechange: unify the CargoPacket related coding stylerubidium
2009-10-18(svn r17807) -Codechange: move all 'updates' just after the 'load' ↵rubidium
constructor of CargoPackets to the constructor call itself
2009-10-18(svn r17806) -Codechange: split CargoPacket's 'afterload' to a separate functionrubidium
2009-10-18(svn r17800) -Codechange: first steps into making CargoList a templaterubidium
2009-10-06(svn r17734) -Fix (r17732): broke the assumption that 'this->packets == ↵rubidium
this', which broke loading old savegames. Now remove the (need for the) hack that needed that assumption.
2009-10-06(svn r17727) -Codechange: some coding style and documentation fixesrubidium
2009-10-06(svn r17720) -Codechange: guard the CargoPacket variables that are cached in ↵rubidium
CargoLists so they cannot be written from outside the CargoList class (based on patch by fonsinchen)
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-10-03(svn r17685) -Fix: autounpausing kept trying to unpause a loaded game that ↵rubidium
was paused due to an error. Just reject such savegames in dedicated servers.
2009-09-21(svn r17597) -Codechange: rename namegen* to townname*smatz
2009-09-20(svn r17596) -Codechange: constify some tablessmatz
2009-09-20(svn r17589) -Codechange: rename town_acc to always_acceptedsmatz
2009-09-19(svn r17579) -Fix: remove doxygen docs for removed parameters, or change ↵rubidium
@param to @tparam if necessary
2009-09-19(svn r17570) -Fix: a number of Doxygen warnings about missing parameters, ↵rubidium
which were sometimes missing and sometimes just typos
2009-09-15(svn r17552) -Codechange: rename load_unload_time_rem to something more ↵rubidium
generic as it's used for more than just load/unload. Also add some documentation about where it is used.
2009-09-14(svn r17535) -Fix: compiling without networking failed; also unhackify the ↵rubidium
crash logger a bit.
2009-09-10(svn r17493) -Codechange: store the depot index on the maprubidium
2009-09-10(svn r17492) -Codechange: don't store the town index for road depots.rubidium
2009-09-09(svn r17483) -Fix (r17405): when an aircraft starts flying in circles make ↵yexo
it turn in the correct direction first before continuing
2009-09-07(svn r17439) -Fix (r17436): you weren't paid for cargo delivered to houses ↵smatz
and headquarters anymore
2009-09-06(svn r17433) -Codechange: Store cumulated inflation in savegame and compute ↵frosch
all prices from that instead of storing all prices separately. Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different. -Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
2009-09-06(svn r17431) -Fix (r16735): oldloader wasn't updatedsmatz
2009-09-06(svn r17429) -Fix (r16378): conversion of TTO/TTD savegames failed when ↵smatz
vehicle 0 was a wagon
2009-09-04(svn r17419) -Fix (r-old, r16378): the index of orders loaded from old ↵yexo
savegames was owerwritten with an unitialized value, causing asserts. The issue has present for a long time but only since the new pool system did it trigger a (correct) assert
2009-09-03(svn r17405) -Fix (r100): aircraft shouldn't be allowed to make turns bigger ↵yexo
then 45 degrees while in flight
2009-09-01(svn r17343) -Codechange: it's bankruptcy, not bankrupcy, according to my ↵rubidium
Oxford Dictionary of English and Merriam-Webster.
2009-09-01(svn r17340) -Fix: old loader tried to load a uint8 into a uint16rubidium
2009-09-01(svn r17339) -Codechange: move thread related files to their own directory ↵rubidium
(like done for video, music, sound, etc)
2009-08-30(svn r17316) -Codechange: use Industry::GetByTile() instead of ↵smatz
GetIndustryByTile()
2009-08-28(svn r17298) -Fix [FS#3153]: reloading an AI started a new AI in the first ↵yexo
available company slot causing other AIs to be started
2009-08-22(svn r17267) -Change [FS#3139]: mention the MD5 checksum of the original ↵rubidium
NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-08-20(svn r17228) -Codechange: some coding style fixesrubidium
2009-08-18(svn r17216) -Update: MiniLZO from 1.08 to 2.03.rubidium
2009-08-18(svn r17215) -Cleanup: remove unused return valueyexo
2009-08-18(svn r17212) -Change: move minilzo to its 'own' 3rdparty directory as it ↵rubidium
belongs there
2009-08-09(svn r17138) -Fix: some MSVC 64 bits compiler warningsrubidium
2009-08-08(svn r17124) -Codechange: store subsidies in a pool (instead of an array)smatz
2009-08-08(svn r17119) -Codechange: replace constants in subsidy.cpp by enum valuessmatz
2009-08-08(svn r17113) -Change [FS#265][FS#2094][FS#2589]: apply the subsidy when ↵smatz
subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source -Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost -Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
2009-08-07(svn r17107) -Codechange: store type of subsidy source and destination in ↵smatz
the Subsidy struct instead of determining it every time it's needed
2009-08-06(svn r17097) -Fix [FS#3092] (r13256): make restart command work again and ↵rubidium
make the help show how it works and how it doesn't work
2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-08-05(svn r17069) -Fix (r17004): invalid read when converting old waypointssmatz
2009-07-31(svn r17004) -Fix (r16909): StationRect of loading buoys/waypoints wasn't ↵rubidium
correctly set when loading 'old' games.
2009-07-30(svn r16993) -Change: make the rail waypoint builder draggablerubidium
2009-07-29(svn r16988) -Codechange: unify the code for removing (parts of) stations ↵rubidium
and waypoints
2009-07-26(svn r16962) -Codechange: more work towards multi tile waypointsrubidium