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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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saveload
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town_sl.cpp
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Author
2012-04-26
(svn r24182) -Fix [FS#5169-ish]: The population of a town was computed incorr...
frosch
2012-04-25
(svn r24180) -Codechange/feature-ish: add cache checker for the town's cache
rubidium
2012-04-25
(svn r24179) -Codechange: move some variables of Town to TownCache
rubidium
2011-12-22
(svn r23657) -Fix (r22958): loading of very old savegames with custom town na...
yexo
2011-12-19
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
truebrain
2011-12-19
(svn r23626) -Add: ScriptTown::SetText, which adds custom text to the Town GUI
truebrain
2011-12-15
(svn r23526) -Codechange: unify cargos vs cargoes
rubidium
2011-12-04
(svn r23418) -Fix [FS#4866] (r22958): saves made with the Catalan town name g...
rubidium
2011-12-03
(svn r23407) -Codechange: Keep a bitmap of all cargos accepted by towns.
terkhen
2011-12-03
(svn r23405) -Codechange: Keep a matrix of cargos accepted by houses for each...
terkhen
2011-11-23
(svn r23300) -Add: show on the GUI when a town grows and make a general frame...
truebrain
2011-11-23
(svn r23298) -Add: track statistics of all incoming and outgoing goods. Incom...
truebrain
2011-11-15
(svn r23233) -Codechange: Refactor maximum and actually transported cargo amo...
michi_cc
2011-09-23
(svn r22958) -Fix [FS#4778]: the savegame description and loading of savegame...
rubidium
2011-09-11
(svn r22920) -Cleanup: replace two very old town variables taht were rarely u...
yexo
2011-06-12
(svn r22568) -Change: Add a list of persistent storages to the Town class.
terkhen
2010-08-24
(svn r20610) -Fix (r20609): X and Y got swapped.
frosch
2010-08-24
(svn r20609) -Fix [FS#3702]: crash when a NewGRF defined an invalid substitut...
yexo
2010-08-11
(svn r20449) -Codechange: unduplicate saving/loading of NewGRF ID + local id ...
rubidium
2010-06-13
(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...
frosch
2010-03-16
(svn r19435) -Fix: when loading a savegame created with a house newgrf withou...
yexo
2009-10-04
(svn r17693) -Cleanup: remove some unneeded includes
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-06-26
(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _...
smatz
2009-06-26
(svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile()
smatz
2009-06-26
(svn r16664) -Codechange: move house-related stuff from town.h and town_type....
smatz
2009-06-23
(svn r16632) -Codechange: rename Town::flags12 to Town::flags
smatz
2009-06-23
(svn r16631) -Fix (r1826)(r1881)(r9613): loading of some town data from old s...
smatz
2009-05-22
(svn r16378) -Codechange: replace OldPool with simpler Pool. Compilation time...
smatz
2009-05-17
(svn r16338) -Codechange: split loading of references to two phases
smatz
2009-05-17
(svn r16329) -Fix: possible desync when removing lots of towns in-game (not t...
rubidium
2009-02-04
(svn r15340) -Fix [FS#2121]: changing town road layout in-game caused ugly ro...
smatz
2009-02-01
(svn r15303) -Fix (r12381): desync if a GRF used town's last month max. pass/...
smatz
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz