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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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saveload
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signs_sl.cpp
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Author
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-02-02
Codechange: Convert saveload numbers to enum values.
Peter Nelson
2019-02-02
Codechange: Make saveload version upper bound exclusive, i.e. version object ...
Peter Nelson
2016-09-04
(svn r27650) -Codechange: Replace SaveOrLoadMode by FileOperation and Detaile...
alberth
2016-09-04
(svn r27637) -Codechange: Don't use _saveload_mode for scenario loading detec...
alberth
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2012-01-22
(svn r23835) -Change [FS#4999]: Make signs placed in scenario editor belong t...
frosch
2011-12-19
(svn r23636) -Add: introduce ScriptText in parameters where it can be used
truebrain
2011-11-04
(svn r23105) -Fix (r23104): Kenobi visited me ;)
rubidium
2011-11-04
(svn r23104) -Codechange: prepare the vehicle/sign z for some further changes...
rubidium
2011-05-01
(svn r22406) -Document: some more "random-ish" tidbits
rubidium
2010-11-21
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionB...
alberth
2010-11-21
(svn r21282) -Codechange: Rename CheckSavegameVersionOldStyle() to IsSavegame...
alberth
2010-06-13
(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...
frosch
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-05-17
(svn r16338) -Codechange: split loading of references to two phases
smatz
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-18
(svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when con...
smatz
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz