Age | Commit message (Collapse) | Author |
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We assume a conforming C++11 compiler environment that has a valid <thread>-header.
Failure to run a real thread is handled gracefully.
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Auto[Free|Delete]SmallVector
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std::vector::[push|emplace]_back()
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This is a C++11 feature that allows the compiler to check that a virtual
member declaration overrides a base-class member with the same signature.
Also src/blitter/32bpp_anim_sse4.hpp +38 is no longer erroneously marked
as virtual despite being a template.
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It is the only library we use that calls itself with 'lib' in the
name. This might be confusing, but with the arrival of cmake a lot
of these things are automated. And detection will find 'liblzma',
not 'lzma', like with 'lzo', 'zlib', ..
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instead of terminating. (#7219)
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(This was mostly achieved with a few in-place regexes)
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was removed instead of version object last appeared.
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* Change: Replace checkbox in livery selection window with Default option in drop down selection.
This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired.
* Feature: Add vehicle group liveries.
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The original translation functionality hasn't been used since 2007.
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turning.
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samegame like the other mapgen settings, so restarting maps considers it. (Samu)
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fail. Add check for error status.
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1.7 savegames from 1.6 savegames.
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threads. (JGR)
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SaveLoadOperation to avoid nameclash with windows compiler toolkit.
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_sl.action variable.
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of _file_to_saveload.
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DetailedFileType.
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FiosType with it.
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FileToSaveLoad::filetype when setting a mode.
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function.
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definitions.
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savegames from 1.5 savegames.
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industry-builder or NewGRF entity-mapping more gracefully.
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comments
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(based on patch by Juanjo).
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32) - 1
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graphs to reduce size.
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number of bytes would be written into variables during loading (or read during saving)
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timetables
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