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path: root/src/saveload/gamelog_sl.cpp
AgeCommit message (Expand)Author
2021-06-06Codechange: Remove FOR_ALL_CHUNK_HANDLERSglx22
2021-05-31Codechange: C++-ify lists for SaveLoad (#9323)Patric Stout
2021-04-17Fix: Corrupted savegame could crash the game by providing invalid gamelog enu...Milek7
2020-12-27Codechange: Replace assert_compile macro with static_assertCharles Pigott
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-02-03Codechange: Separate gamelog revision length from network revision lengthNiels Martin Hansen
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...rubidium
2011-10-30(svn r23065) -Add: -q option to read a savegame, write some general info and ...yexo
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to some...rubidium
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...frosch
2010-01-15(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...rubidium
2009-09-20(svn r17596) -Codechange: constify some tablessmatz
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
2009-03-30(svn r15893) -Add: watermark crash.sav and don't generate crash information i...glx
2009-02-08(svn r15410) -Cleanup: get rid of most of the references to the 'patches' exc...rubidium
2009-01-04(svn r14828) -Codechange: move most of save/load-specific code to separate filessmatz