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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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saveload
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engine_sl.cpp
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2015-04-23
(svn r27243) -Fix (r26816) [FS#6285]: Duplicate frees due to pool item classe...
frosch
2014-09-13
(svn r26816) -Fix [FS#6109]: Properly zero-initialise data in _temp_engine.
frosch
2014-09-07
(svn r26802) -Add: Command to set visibility of an engine for a company (base...
alberth
2014-04-25
(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the...
rubidium
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2012-12-09
(svn r24810) -Fix: Make engine preview offers more robust wrt. changes in the...
frosch
2010-10-01
(svn r20860) -Cleanup: remove some unused functions and variables
smatz
2010-08-02
(svn r20311) -Codechange: don't reserve extra space in the savegame that is n...
yexo
2010-06-13
(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...
frosch
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-06-17
(svn r16586) -Codechange: don't store lifelength in the savegame; it can easi...
rubidium
2009-05-17
(svn r16338) -Codechange: split loading of references to two phases
smatz
2009-03-08
(svn r15645) -Fix (r12924)[FS#2612]: Add an EngineOverrideManager to give the...
frosch
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz