summaryrefslogtreecommitdiff
path: root/src/saveload/company_sl.cpp
AgeCommit message (Collapse)Author
2021-06-06Codechange: Remove FOR_ALL_CHUNK_HANDLERSglx22
Co-Authored-By: Patric Stout <truebrain@openttd.org>
2021-05-31Codechange: C++-ify lists for SaveLoad (#9323)Patric Stout
Basically, this changes "SaveLoad *" to either: 1) "SaveLoadTable" if a list of SaveLoads was meant 2) "SaveLoad &" if a single entry was meant As added bonus, this removes SL_END / SLE_END / SLEG_END. This also adds core/span.hpp, a "std::span"-lite.
2021-05-03Codechange: Replace FOR_ALL_ROADTRAMTYPES with range-based for loopsglx22
2021-01-08Codechange: Remove min/max functions in favour of STL variants (#8502)Charles Pigott
2020-05-21Codechange: Use std::string for most of the user-settable custom names.Michael Lutz
2019-12-21Codechange: Replace station related FOR_ALL with range-based for loopsglx
2019-12-21Codechange: Replace FOR_ALL_COMPANIES with range-based for loopsglx
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-05-01Feature: Add NotRoadTypes (NRT)peter1138
2019-04-10Codechange: Use null pointer literal instead of the NULL macroHenry Wilson
2019-02-02Codechange: Change from numeric to descriptive SLV enum labels for last entries.Peter Nelson
2019-02-02Codechange: Convert saveload numbers to enum values.Peter Nelson
(This was mostly achieved with a few in-place regexes)
2019-02-02Codechange: Make saveload version upper bound exclusive, i.e. version object ↵Peter Nelson
was removed instead of version object last appeared.
2019-01-31Feature: Group liveries, and livery window usability enhancements. (#7108)PeterN
* Change: Replace checkbox in livery selection window with Default option in drop down selection. This reduces clutter in the UI and allows for primary/secondary colours to independently follow the default scheme if desired. * Feature: Add vehicle group liveries.
2018-06-27Codechange: Silence -Wclass-memaccess warnings with GCC8Charles Pigott
2018-06-26Change: Increase cargo type limit to 64.PeterN
2018-05-19Change: Available railtypes is always calculated on load, so no need to load ↵PeterN
value for old savegames (#6782)
2017-08-13(svn r27893) -Codechange: Use fallthrough attribute. (LordAro)frosch
2017-02-26(svn r27757) -Change: Make StringID 32bit.frosch
2017-02-26(svn r27756) -Codechange: Add StringTab enumfrosch
2017-02-26(svn r27754) -Codechange: Add GetStringTab(), GetStringIndex() and ↵frosch
MakeStringID() to access the structure of StringIDs.
2014-05-16(svn r26590) -Fix: possible desync (big/little endian) due to not writing ↵rubidium
complete variables upon saveload
2014-04-23(svn r26482) -Codechange: add an include that allows us to undefine/redefine ↵rubidium
"unsafe" functions to prevent them from being used, and thus having to care about certain aspects of their return values
2012-10-20(svn r24619) -Change: Check for bankruptcy on a monthly basis (ZxBioHazardZx)planetmaker
2012-04-17(svn r24134) -Add: Configurable limits for tree planting.michi_cc
2012-02-09(svn r23920) -Fix: Consider only the middle tile of a lock for ↵frosch
lock-infrastructure costs. The other two tiles may be owned by other companies. Also do not count the middle tile of a lock as canal, independent of whether it is build on ground or river slope.
2012-01-22(svn r23844) -Fix (r23414): Infrastructure count for stations wasn't updated ↵michi_cc
properly on company takeover. And don't count buoys while loading a game either.
2012-01-20(svn r23826) -Fix [FS#4972]: the detailed performance rating window showed ↵rubidium
the cargo count of the current quarter instead of the last quarter like the tooltip says
2012-01-03(svn r23740) -Codechange: remove some 300 unneeded includes from the .cpp filesrubidium
2011-12-19(svn r23636) -Add: introduce ScriptText in parameters where it can be usedtruebrain
2011-12-03(svn r23414) -Add: Company infrastructure counts for stations/airports.michi_cc
2011-12-03(svn r23413) -Add: Company infrastructure counts for canals.michi_cc
2011-12-03(svn r23412) -Add: Company infrastructure counts for road.michi_cc
2011-12-03(svn r23411) -Add: Company infrastructure counts for rail.michi_cc
2011-09-23(svn r22958) -Fix [FS#4778]: the savegame description and loading of ↵rubidium
savegames would crash with savegames from a patched stable (which didn't bump the savegame version)
2011-08-12(svn r22737) -Fix [FS#4717]: some corrupted savegames could crash OpenTTD ↵rubidium
instead of showing the "savegame corrupted" message
2011-01-04(svn r21728) -Fix/Feature [FS#4331]: (configurably) limit amount of tiles ↵rubidium
that can be cleared/terraformed by a company
2010-11-21(svn r21284) -Codechange: Rename CheckSavegameVersion() to ↵alberth
IsSavegameVersionBefore().
2010-08-26(svn r20632) -Cleanup: remove "a few" unneeded includes, and add them to ↵rubidium
some headers
2010-08-02(svn r20311) -Codechange: don't reserve extra space in the savegame that is ↵yexo
never used
2010-06-13(svn r19985) -Fix (r19980): Loading preview data from old savegames failed ↵frosch
indeterministically due to non-zeroed memory allocation. Thanks smatz.
2010-06-13(svn r19980) -Add: Load some general data from savegames on SL_LOAD_CHECK.frosch
2010-06-13(svn r19979) -Codechange: Separate static loadable fields from Company into ↵frosch
separate struct.
2010-06-13(svn r19973) -Codechange: Add another procedure to chunk handlers for ↵frosch
checking savegames (empty for now).
2009-10-04(svn r17693) -Cleanup: remove some unneeded includesrubidium
2009-09-01(svn r17343) -Codechange: it's bankruptcy, not bankrupcy, according to my ↵rubidium
Oxford Dictionary of English and Merriam-Webster.
2009-08-21(svn r17248) -Fix: add GPL license notice where appropriaterubidium
2009-06-10(svn r16559) -Codechange: introduce Company::IsValidAiID() and ↵smatz
Company::IsValidHumanID(), don't use IsHumanCompany() where possible
2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-17(svn r16338) -Codechange: split loading of references to two phasessmatz
In the first phase, indexes are stored. In the second phase, indexes are checked for validity and converted to pointers