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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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src
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saveload
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animated_tile_sl.cpp
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Author
2021-06-15
Change: rework several CH_RIFF chunks to use CH_ARRAY instead
Patric Stout
2021-06-15
Change: prefix SL_ARR with the length of the array
Patric Stout
2021-06-06
Codechange: Remove FOR_ALL_CHUNK_HANDLERS
glx22
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-03-26
Codechange: Removed SmallVector completely
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::[Begin|End]() with std alternatives
Henry Wilson
2019-03-26
Codechange: Replaced SmallVector::Append() with std::vector::[push|emplace]_b...
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Length() with std::vector::size()
Henry Wilson
2019-03-26
Codechange: Replace SmallVector::Clear() with std::vector::clear()
Henry Wilson
2019-02-02
Codechange: Convert saveload numbers to enum values.
Peter Nelson
2018-04-15
Codechange: Use a SmallVec for the animated tile list instead of replicating ...
Michael Lutz
2014-04-23
(svn r26482) -Codechange: add an include that allows us to undefine/redefine ...
rubidium
2010-11-21
(svn r21284) -Codechange: Rename CheckSavegameVersion() to IsSavegameVersionB...
alberth
2010-06-13
(svn r19973) -Codechange: Add another procedure to chunk handlers for checkin...
frosch
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-05-17
(svn r16338) -Codechange: split loading of references to two phases
smatz
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz