Age | Commit message (Collapse) | Author |
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a separate directory
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and simplify some things for the future
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player that was 'not enough players'/'waiting on join'-paused
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using simple heuristic (instead of deleting them)
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MakeSea and unduplicate the code to make sea, rivers and canals.
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the function that handles the CargoPackets instead of spreading it around over the saveload files. Also add some code to validate whether the caches are valid; to be removed later when no problems turn up
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was paused due to an error. Just reject such savegames in dedicated servers.
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@param to @tparam if necessary
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and headquarters anymore
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all prices from that instead of storing all prices separately.
Note: Savegame conversion computes the inflation from max loan. Prices from modified savegames will get lost. TTO savegames will also behave slightly different.
-Change: NewGRF price modifiers now take effect everytime when loading NewGRFs instead of once on gamestart.
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GetIndustryByTile()
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available company slot causing other AIs to be started
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NewGRF in the "saveload failed horribly"-error message and make it more clear that the filename is of the current NewGRF
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subsidy's destination is in station's catchment area and cargo packets originate from subsidy's source
-Change [FS#1134]: subsidies aren't bound to stations after awarding anymore, they still apply to town or industry, no matter what station is used for loading and unloading. Awarded subsidies from older savegames are lost
-Change [NoAI]: due to these changes, AISubsidy::GetSource and AISubsidy::GetDestination now return STATION_INVALID for awarded subsidies
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the Subsidy struct instead of determining it every time it's needed
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relatives
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trainst_h.
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it's written.
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is either a rail station or rail waypoint tile
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all over the place when using the more advanced station types.
-Change: make (rail) waypoints sub classes of 'base stations', make buoys waypoints and unify code between them where possible.
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allocation for waypoints too
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subsidy's age
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Waypoints
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struct and make it more similar to Station.
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town id as their 'index' (#<num). For stations with custom names that custom name would be dropped and the lowest 6 bits of the StringID would be used for the 'index'. In other words, it resulted in a mess.
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and stations.
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UpdateAll[Type]VirtCoords.
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SelectCompanyLiveryWindow wasn't working as expected
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functions
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