Age | Commit message (Collapse) | Author |
|
|
|
for more consistency and distinguishability.
|
|
with GetDepotIndex(tile)
|
|
prelimiary destination (for the pathfinder heuristics) is unreachable.
|
|
for the rail pathfinder
-Fix [FS#3057]: road vehicles forgetting their servicing order when the path takes them away (in bird distance) from their destination first
|
|
|
|
sprite changes.
|
|
|
|
relatives
|
|
road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
|
|
DrawRoadVehImage.
|
|
functions
|
|
Is/Set/HasArticulatedPart member of RoadVehicle.
|
|
|
|
|
|
prevent unnecessary inclusion newgrf.h anyway
|
|
|
|
|
|
|
|
|
|
to not confuse it with image_index from *VehInfo.
|
|
casts when converting Vehicle to specialised vehicle types. Includes safety check
|
|
|
|
code style.
|
|
vehicles in more places. Esp. they were only invalidated for trains.
|
|
|
|
for all vehicle types
|
|
company-based settings, so in a multiplayer game everyone can change them.
|
|
constant and unduplicate a few lines.
|
|
vehicles/stations/industries are deleted.
|
|
struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
|
|
|
|
|
|
|
|
|
|
was deleted
|
|
PoolItem::IsValidID() and PoolItem::Get()
|
|
SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant.
|
|
PoolItem::IsValidID(index)
|
|
|
|
creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
|
|
|
|
some code.
|
|
this ID' from 'some' strings and replace the string name with something more sensible.
|
|
sources too
|
|
information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
|
|
process of moving the vehicle which means that only the (orientation) data for the vehicles in front of it is valid. Now the data for the vehicles behind the vehicle are valid too.
|
|
VehiclePositionChanged and EndVehicleMove.
|
|
|
|
articulated engine has been built. (except 0x16)
|