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authorrubidium <rubidium@openttd.org>2009-03-15 00:32:18 +0000
committerrubidium <rubidium@openttd.org>2009-03-15 00:32:18 +0000
commitb25a4f8231f3ded44038ea454a3d4c6a2dc9217d (patch)
tree776122508c686680b9c97f37ba3cb92ef905d67f /src/roadveh_cmd.cpp
parentd72273d1f3b55df0e301408d630f24ef92ea8479 (diff)
downloadopenttd-b25a4f8231f3ded44038ea454a3d4c6a2dc9217d.tar.xz
(svn r15718) -Cleanup: apply some comment coding style on the rest of the sources too
Diffstat (limited to 'src/roadveh_cmd.cpp')
-rw-r--r--src/roadveh_cmd.cpp18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/roadveh_cmd.cpp b/src/roadveh_cmd.cpp
index d7d5b927d..736ee23ce 100644
--- a/src/roadveh_cmd.cpp
+++ b/src/roadveh_cmd.cpp
@@ -374,20 +374,20 @@ static bool EnumRoadSignalFindDepot(TileIndex tile, void *data, Trackdir trackdi
static const Depot *FindClosestRoadDepot(const Vehicle *v)
{
switch (_settings_game.pf.pathfinder_for_roadvehs) {
- case VPF_YAPF: /* YAPF */
+ case VPF_YAPF: // YAPF
return YapfFindNearestRoadDepot(v);
- case VPF_NPF: { /* NPF */
+ case VPF_NPF: { // NPF
/* See where we are now */
Trackdir trackdir = GetVehicleTrackdir(v);
NPFFoundTargetData ftd = NPFRouteToDepotBreadthFirstTwoWay(v->tile, trackdir, false, v->tile, ReverseTrackdir(trackdir), false, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES, 0);
- if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); /* Target found */
+ if (ftd.best_bird_dist == 0) return GetDepotByTile(ftd.node.tile); // Target found
} break;
default:
- case VPF_OPF: { /* OPF */
+ case VPF_OPF: { // OPF
RoadFindDepotData rfdd;
rfdd.owner = v->owner;
@@ -402,7 +402,7 @@ static const Depot *FindClosestRoadDepot(const Vehicle *v)
} break;
}
- return NULL; /* Target not found */
+ return NULL; // Target not found
}
bool RoadVehicle::FindClosestDepot(TileIndex *location, DestinationID *destination, bool *reverse)
@@ -1101,18 +1101,18 @@ static Trackdir RoadFindPathToDest(Vehicle *v, TileIndex tile, DiagDirection ent
}
switch (_settings_game.pf.pathfinder_for_roadvehs) {
- case VPF_YAPF: { /* YAPF */
+ case VPF_YAPF: { // YAPF
Trackdir trackdir = YapfChooseRoadTrack(v, tile, enterdir);
if (trackdir != INVALID_TRACKDIR) return_track(trackdir);
return_track(PickRandomBit(trackdirs));
} break;
- case VPF_NPF: { /* NPF */
+ case VPF_NPF: { // NPF
NPFFindStationOrTileData fstd;
NPFFillWithOrderData(&fstd, v);
Trackdir trackdir = DiagDirToDiagTrackdir(enterdir);
- //debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
+ /* debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir); */
NPFFoundTargetData ftd = PerfNPFRouteToStationOrTile(tile - TileOffsByDiagDir(enterdir), trackdir, true, &fstd, TRANSPORT_ROAD, v->u.road.compatible_roadtypes, v->owner, INVALID_RAILTYPES);
if (ftd.best_trackdir == INVALID_TRACKDIR) {
@@ -1130,7 +1130,7 @@ static Trackdir RoadFindPathToDest(Vehicle *v, TileIndex tile, DiagDirection ent
} break;
default:
- case VPF_OPF: { /* OPF */
+ case VPF_OPF: { // OPF
DiagDirection dir;
if (IsTileType(desttile, MP_ROAD)) {