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path: root/src/roadveh_cmd.cpp
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2009-08-08(svn r17121) -Fix [FS#3060]: Update vehicle position cache when the vehicle ↵frosch
sprite changes.
2009-08-06(svn r17085) -Codechange: unify the place where vehicle's cargo agessmatz
2009-08-05(svn r17075) -Codechange: rename ~750 strings to be more uniform with their ↵rubidium
relatives
2009-07-22(svn r16921) -Codechange: make it more clear what strings are related to ↵rubidium
road vehicles; only ROAD isn't always enough. Also unify the way of writing it.
2009-07-18(svn r16872) -Codechange: Add RoadVehicle::GetDisplayImageWidth and simplify ↵frosch
DrawRoadVehImage.
2009-07-02(svn r16722) -Codechange: unify the naming of the Is/Set/HasArticulatedPart ↵rubidium
functions
2009-07-02(svn r16721) -Codechange: make Is/SetRoadVehicleFront, ↵rubidium
Is/Set/HasArticulatedPart member of RoadVehicle.
2009-06-26(svn r16662) -Codechange: replace GetRoadStopByTile() by RoadStop::GetByTile()smatz
2009-06-24(svn r16648) -Codechange: move some more includes aroundyexo
2009-06-24(svn r16647) -Codechange: remove newgrf.h include from newgrf_engine.h to ↵yexo
prevent unnecessary inclusion newgrf.h anyway
2009-06-24(svn r16646) -Codechange: rename GetDepotByTile() to Depot::GetByTile()smatz
2009-06-24(svn r16643) -Codechange: replace GetStationByTile() by Station::GetByTile()smatz
2009-06-23(svn r16640) -Codechange: move roadstop stuff to separate filessmatz
2009-06-16(svn r16581) -Codechange: unify the access to Engine::lifelength.rubidium
2009-06-16(svn r16580) -Codechange: rename Engine::image_index to original_image_index ↵rubidium
to not confuse it with image_index from *VehInfo.
2009-06-06(svn r16527) -Codechange: use static member functions instead of simple ↵smatz
casts when converting Vehicle to specialised vehicle types. Includes safety check
2009-06-01(svn r16498) -Codechange: Remove hardly used HASBITS.frosch
2009-06-01(svn r16491) -Codechange: Added parentheses around bitwise operators for ↵alberth
code style.
2009-05-31(svn r16480) -Fix (r15617): Invalidate newgrf variable caches of more ↵frosch
vehicles in more places. Esp. they were only invalidated for trains.
2009-05-26(svn r16442) -Codechange: use new Vehicle accessors at more placessmatz
2009-05-26(svn r16441) -Codechange: new class SpecializedVehicle used as superclass ↵smatz
for all vehicle types
2009-05-26(svn r16439) -Change: Make the default vehicle servicing settings ↵yexo
company-based settings, so in a multiplayer game everyone can change them.
2009-05-26(svn r16427) -Codechange: replace a few magic numbers with an existing ↵rubidium
constant and unduplicate a few lines.
2009-05-24(svn r16416) -Fix [FS#2912]: Rework deleting of news when referenced ↵frosch
vehicles/stations/industries are deleted.
2009-05-23(svn r16394) -Codechange: move (NewGRF) cache variables into a separate ↵rubidium
struct so (some vehicle related) NewGRF cache 'desyncs' can be tested easier.
2009-05-22(svn r16390) -Codechange: move u.road to RoadVehicle.rubidium
2009-05-22(svn r16389) -Codechange: use RoadVehicle instead of Vehicle where appropriaterubidium
2009-05-22(svn r16384) -Codechange: move u.effect to EffectVehiclerubidium
2009-05-22(svn r16382) -Codechange: make GetVehicleTrackdir a member function of Vehicle.rubidium
2009-05-22(svn r16376) -Codechange: Vehicle::Tick() now returns false if the vehicle ↵smatz
was deleted
2009-05-18(svn r16352) -Codechange: use PoolItem::GetIfValid() instead of ↵smatz
PoolItem::IsValidID() and PoolItem::Get()
2009-05-17(svn r16340) -Codechange: introduce SoundID (uint16) and use that instead of ↵rubidium
SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant.
2009-05-17(svn r16327) -Codechange: replace IsValidPoolItemID(index) by ↵smatz
PoolItem::IsValidID(index)
2009-05-16(svn r16325) -Codechange: replace GetPoolItem(index) by PoolItem::Get(index)smatz
2009-05-13(svn r16303) -Codechange: Use the question mark as default sprite when ↵frosch
creating vehicles, instead of arbitrary sprites not related to the vehicle. (though that also applies to the question mark)
2009-05-13(svn r16302) -Codechange: remove Vehicle::AllocateListsmatz
2009-05-09(svn r16260) -Codechange: Add Vehicle::IncrementOrderIndex() to deduplicate ↵frosch
some code.
2009-04-21(svn r16118) -Change/cleanup: remove the hexadecimal 'in TTD the string had ↵rubidium
this ID' from 'some' strings and replace the string name with something more sensible.
2009-03-15(svn r15718) -Cleanup: apply some comment coding style on the rest of the ↵rubidium
sources too
2009-03-13(svn r15701) -Fix [FS#2595]: Blame NewGRFs returning inconsistent ↵frosch
information in purchase-list/after building before users have a chance to blame OpenTTD for incorrectly autorenewing/-replacing.
2009-03-11(svn r15677) -Fix [FS#2546]: vehicle images would be determined during the ↵rubidium
process of moving the vehicle which means that only the (orientation) data for the vehicles in front of it is valid. Now the data for the vehicles behind the vehicle are valid too.
2009-03-11(svn r15676) -Codechange: remove the need for BeginVehicleMove and merge ↵rubidium
VehiclePositionChanged and EndVehicleMove.
2009-03-11(svn r15671) -Codechange: bit of coding style/clarification.rubidium
2009-03-09(svn r15654) -Fix: Only ever call any vehicle callbacks after the whole ↵frosch
articulated engine has been built. (except 0x16)
2009-03-07(svn r15635) -Fix [FS#2707]: don't allow more than 64 road vehicles to ↵rubidium
reserve a slot at a single road stop. 255 + 1 gives trouble, but 64 is even more than the roadstop would be able to handle within the slot timeout time.
2009-03-01(svn r15596) -Change: road vehicles can stop at stops when they own the ↵rubidium
stop, not when they own the road/tram track.
2009-02-21(svn r15541) -Revert (r15399): 'v->cargo_type' is also used in other places, ↵frosch
which cannot accept CT_INVALID. -Codechange: Add Engine::GetDefaultCargoType() and Engine::CanCarryCargo() and use them. -Fix [FS#2617]: When articulated parts have no available default cargo, use the cargo type of the first part for livery selection. -Change: To decide whether a vehicle is refittable do not test its current capacity for being zero, but always use the 'capacity property'. Note: The property is used unmodifed without calling CB 15/36. By setting it to a non-zero value and returning zero in the callback vehicles can be refitted to/from zero capacity for e.g. livery effects. Note: It is intentional that you cannot control refittability by CB 36.
2009-02-21(svn r15540) -Fix: Testing of 'only_this' in CmdRefitRoadVeh() could be ↵frosch
skipped by 'continue'.
2009-02-20(svn r15534) -Codechange: Rename some variables.frosch
2009-02-09(svn r15434) -Codechange: bit of type safety for the DC_xxx flags.rubidium