Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-08-18 | (svn r20536) -Codechange: unify the refitting of vehicles | rubidium | |
2010-08-17 | (svn r20532) -Codechange: unify selling of vehicles a bit | rubidium | |
2010-08-17 | (svn r20531) -Codechange: unify quite a bit of the vehicle building commands | rubidium | |
2010-08-15 | (svn r20499) -Doc: Spelling fixes, and one doxygen comment addition. | alberth | |
2010-08-10 | (svn r20437) -Codechange: lets Engines use GRFFilePropsBase as well | rubidium | |
2010-08-01 | (svn r20283) -Codechange: Unify start of doygen comments. | frosch | |
2010-07-24 | (svn r20211) -Codechange: Indented code should have curly braces around it. | alberth | |
2010-07-12 | (svn r20133) -Revert (r20130): Vehicles could deadlock themself in roadstops. | frosch | |
2010-07-11 | (svn r20130) -Fix [FS#3935]: Standard roadstops can also be left via manual ↵ | frosch | |
depot orders. | |||
2010-07-04 | (svn r20079) -Codechange [FS#3922]: Add helper functions to deal with the ↵ | frosch | |
192-256-magic of vehicle movement. | |||
2010-07-02 | (svn r20053) -Fix [FS#3919] (r20034): crashing road vehicles crashed OpenTTD ↵ | rubidium | |
with slower/longer trains | |||
2010-06-29 | (svn r20034) -Fix [FS#3896] (r14869): road vehicles could get crashed twice ↵ | rubidium | |
in a tick In RoadVehicleController at tick N a road vehicle gets a j of slightly less than adv_speed. In tick N+1 RoadVehCheckTrainCrash is called, then the road vehicle gets a j of slightly more than adv_speed. This causes a second call of RoadVehCheckTrainCrash. If in tick N the road vehicle moved onto a level crossing and a (maglev) entered that tile at the same tick, in tick N+1 the road vehicle would be crashed twice. | |||
2010-06-11 | (svn r19961) -Codechange: Unify "vehicle is destroyed" errors. | terkhen | |
2010-06-07 | (svn r19945) -Fix (r19755-ish): Allow turning of roadvehicles while waiting ↵ | frosch | |
in a queue (again). | |||
2010-06-05 | (svn r19931) -Fix (r19914): Convert assertion in Backup<> destructor into ↵ | frosch | |
DEBUG() output. It was triggered on exceptions, especially when aborting world generation. | |||
2010-05-31 | (svn r19914) -Codechange: Wrap a helper class around temporary assignments ↵ | frosch | |
of _current_company to ensure proper restoration. | |||
2010-05-03 | (svn r19756) -Codechange: move UpdateViewport() from Vehicle to ↵ | smatz | |
SpecializedVehicle in order to improve performance | |||
2010-05-03 | (svn r19755) -Fix: Blocked roadvehicles should first check whether they are ↵ | frosch | |
still blocked before accelerating again, instead of continuous starting/stopping. | |||
2010-04-13 | (svn r19621) -Codechange: Remove direct usage of magic 'p1's in build ↵ | frosch | |
vehicle commands. | |||
2010-04-01 | (svn r19533) -Fix [FS#3720]: Vehicle details window did not resize correctly ↵ | terkhen | |
after refitting a road vehicle to a longer variant. | |||
2010-03-20 | (svn r19494) -Codechange: Remove _error_message. | alberth | |
2010-03-13 | (svn r19405) -Codechange: CheckOwnership() returns a CommandCost. | alberth | |
2010-03-06 | (svn r19345) -Feature: Realistic acceleration for road vehicles. | terkhen | |
2010-03-06 | (svn r19344) -Codechange: RoadVehicle uses UpdateInclination instead of its ↵ | terkhen | |
own function. | |||
2010-02-10 | (svn r19091) -Cleanup: remove some unneeded zeroing | rubidium | |
2010-02-05 | (svn r19019) -Codechange: use HasExactlyOneBit() and HasAtMostOneBit() ↵ | smatz | |
instead of CountBits() where possible | |||
2010-01-21 | (svn r18872) -Codechange: introduce PaletteID and use it | rubidium | |
2010-01-18 | (svn r18866) -Codechange: remove the CmdFailed(ret)/CmdSucceeded(ret) ↵ | rubidium | |
wrapper functions | |||
2010-01-15 | (svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, ↵ | rubidium | |
if a header require a header make it include that header | |||
2009-12-20 | (svn r18574) -Fix [FS#3392] (r18481): manually sending trains and RVs to ↵ | rubidium | |
depots didn't quite work | |||
2009-12-20 | (svn r18561) -Fix [FS#3390]: Do try to overtake a vehicle in a station as ↵ | rubidium | |
overtaking in a station is not allowed | |||
2009-12-18 | (svn r18532) -Codechange/Fix (r18404): don't leave the road stop between ↵ | rubidium | |
tiles, just stay on it. This prevents the rare cases where a road vehicle would stop exactly on the border where it could not load | |||
2009-12-18 | (svn r18531) -Fix [FS#3384] (r18404): for articulated road vehicles only the ↵ | rubidium | |
first part was accounted for, so for extremely short fronts and lots after it the spreading did not work as it should. | |||
2009-12-13 | (svn r18481) -Codechange: unify the curve pathfinder penalty defaults; 0.01 ↵ | rubidium | |
tile won't make a dent, 3 tiles might be a bit too much -Feature-ish: make maximum pathfinder penalties for finding depots customisable, also increase it slightly to 20 tiles worth of penalties. | |||
2009-12-08 | (svn r18428) -Fix: if lots of road vehicles are leaving a depot and the ↵ | rubidium | |
first in the hash linked list is basically the last of the vehicles to leave the depot then due to the 'jam prevention' code all vehicles would fairly quickly increase the blocked counter and drive off all simultaniously | |||
2009-12-04 | (svn r18405) -Fix (r18405): RVs didn't like to stop when the 'next' drive ↵ | rubidium | |
through station tile didn't have a compatible road type | |||
2009-12-04 | (svn r18404) -Codechange: link drive through stops better together | rubidium | |
-Feature: make penalty for road stop occupancy user configurable -Fix [FS#1944]: road vehicles would not pick an empty drive through stop. Now they will *if* the penalty for driving around is less than the occupancy penalty -Fix [FS#1495]: long (articulated) road vehicles could block loading of others when the following road vehicle already got 'permission' to go to the next bay even when it could not reach it -Change: improve the throughput of the drive through road stops by letting them stop closer together | |||
2009-12-04 | (svn r18402) -Codechange: unify/centralise the code for crashing vehicles | rubidium | |
2009-12-02 | (svn r18388) -Codechange: move entering/leaving of road stops to functions ↵ | rubidium | |
of RoadStop | |||
2009-12-02 | (svn r18385) -Cleanup: remove the now unneeded multistop slot management code | rubidium | |
2009-12-02 | (svn r18381) -Codechange: Add RoadVehicle::IsBus() to simplify some stuff. | frosch | |
2009-12-02 | (svn r18373) -Codechange: unify some road pathfinder functions | rubidium | |
2009-12-01 | (svn r18367) -Codechange: unify the ship pathfinder 'calls' | rubidium | |
2009-12-01 | (svn r18364) -Codechange: move the pathfinders and their related files into ↵ | rubidium | |
a separate directory | |||
2009-12-01 | (svn r18362) -Cleanup: remove OPF for RVs and NTP to clean up lots of code ↵ | rubidium | |
and simplify some things for the future | |||
2009-11-24 | (svn r18270) -Codechange: split the code for finding a road stop to stop at ↵ | rubidium | |
into a seperate function | |||
2009-11-24 | (svn r18268) -Feature: [NewGRF] Make price base multipliers related to ↵ | frosch | |
vehicles only apply to the GRF locally, if it defines engines of that type itself. | |||
2009-11-24 | (svn r18266) -Codechange: Add a function to compute prices from price base ↵ | frosch | |
and cost factor and use it consistently for vehicle purchase, running cost, and refit cost. | |||
2009-11-16 | (svn r18123) -Codechange: try our best to keep the vehicles within the build ↵ | rubidium | |
vehicle list/autoreplace lists instead of overflowing. | |||
2009-11-16 | (svn r18121) -Codechange: pass the maximum left/right location to the ↵ | rubidium | |
Draw*Engine functions |