Age | Commit message (Collapse) | Author |
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better alignable
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coding style
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more likely to be updated [o-s].
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and DECLARE_ENUM_AS_BIT_SET
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if a header require a header make it include that header
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which were sometimes missing and sometimes just typos
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functions that return a bool and that return TrackBits; GetRailStationReservation vs GetRailwayStationReservation, which one returns the bool and which one the TrackBits?
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it possible to remove someone's tram tracks.
-Feature: allow building road stops on road/tram tracks of competitors.
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after importing older savegame and during town generation
-Codechange: rewrite parts of code responsible for caching index of nearest town
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of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus)
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RoadOwner.
-Fix: Before evaluating RoadOwner, check if the roadtype is present.
-Fix: Some places assumed that MP_ROAD means normal street.
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something more than whitespace as description of files that don't have a description.
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conditions more union
-Feature: Allow to build/remove more road-piece combinations directly
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entrances.
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GetCrossingRailAxis() to improve code readability
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IsRoadDepot[Tile]() and HasTileRoadType(); and use them.
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settings and make in switchable by Ctrl+9
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gameload and crossing construction)
-Fix: crossing sound is bound to tile, not to vehicle
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logical locations.
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the remaining to fit with the naming style
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remaining to fit with the naming style
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remaining to fit with the naming style
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style
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"road" everywhere except in the tile type.
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a specific way on straight pieces of road.
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something different than plain roads.
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"road" with multiple owners on a single tile.
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what an industry can do (plant fields, cut trees, do not change production), what can be done to it (disasters like mine subsidence, jet/chopper attack), when it can be built etc...
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