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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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openttd.cpp
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Author
2008-01-20
(svn r11934) -Codechange: add persistent random data for river and canal tiles.
peter1138
2008-01-17
(svn r11910) -Fix: play 'ding-ding' crossing sound in more cases (except game...
smatz
2008-01-17
(svn r11908) -Fix: update crossing when merging a company, when building a cr...
smatz
2008-01-15
(svn r11867) -Fix: do not reset changes to persistent storages during world g...
rubidium
2008-01-15
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newho...
glx
2008-01-13
(svn r11840) -Codechange: split network.h so not everything in there needs to...
rubidium
2008-01-13
(svn r11832) -Codechange: get rid of (quite) some VARDEFs.
rubidium
2008-01-13
(svn r11829) -Feature: allow reloading openttd.cfg when starting a new game o...
rubidium
2008-01-13
(svn r11828) -Codechange: include table/* as the last includes and remove an ...
rubidium
2008-01-12
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are no...
peter1138
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2008-01-11
(svn r11811) -Fix: make compilation without networking work again (and thus m...
rubidium
2008-01-09
(svn r11787) -Codechange: more header rewrites. This time related to viewport.h.
rubidium
2008-01-07
(svn r11777) -Codechange: split the string header and make do not include it ...
rubidium
2008-01-07
(svn r11774) -Change: do not include variables.h in a header when it is not n...
rubidium
2008-01-07
(svn r11771) -Codechange: split settings.h into better separated headers.
rubidium
2008-01-01
(svn r11742) -Codechange [FS#1319]: Run window tick events when paused, so th...
peter1138
2008-01-01
(svn r11735) -Fix [FS#1574]: Don't reset loading indicator IDs when only relo...
peter1138
2007-12-29
(svn r11719) -Codechange: split sound.h in a header with types and one with f...
rubidium
2007-12-28
(svn r11717) -Fix [FS#1590]: make sure invalid players have all shares owned ...
smatz
2007-12-28
(svn r11714) -Fix[FS#1569]: Do not allow player inauguration date on scenario...
belugas
2007-12-28
(svn r11713) -Codechange: Move some declarations and definitions in a more lo...
belugas
2007-12-27
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...
rubidium
2007-12-26
(svn r11702) -Codechange: move all date related stuff to date*.
rubidium
2007-12-26
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...
rubidium
2007-12-25
(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...
rubidium
2007-12-25
(svn r11691) -Codechange: move+rename helpers.hpp and only include it when it...
rubidium
2007-12-23
(svn r11684) -Codechange: split gfx.h in a type and functional header.
rubidium
2007-12-22
(svn r11682) -Codechange: move some 'generic' geometry related types into a s...
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-19
(svn r11668) -Codechange: more refactoring aimed at reducing compile time and...
rubidium
2007-12-19
(svn r11667) -Codechange: split window.h into a header that defines some 'glo...
rubidium
2007-12-17
(svn r11656) -Codechange: add ZOOM_LVL_BEGIN and postfix operators so ZoomLev...
smatz
2007-12-16
(svn r11649) -Codechange: some code can be simplified thanks to changes in r1...
smatz
2007-12-16
(svn r11646) -Codechange: check whether (some) characters are missing in the ...
rubidium
2007-12-16
(svn r11644) -Codechange: merge some functions from tunnel_map.h and bridge_m...
smatz
2007-12-16
(svn r11643) -Codechange: conform with the coding style for the WP macro uses.
rubidium
2007-12-12
(svn r11626) -Fix [FS#1529]: Pause state wasn't set correctly in multiplayer ...
skidd13
2007-12-12
(svn r11624) -Fix[FS#1530]: An error in the translation of bitset to scroll d...
belugas
2007-12-11
(svn r11618) -Fix: buoys are just waypoints, so don't allow load/unload/trans...
glx
2007-12-07
(svn r11589) -Fix [FS#1514]: when ship depots got destroyed they always retur...
rubidium
2007-12-04
(svn r11573) -Codechange: pause games that miss GRFs by default and throw som...
rubidium
2007-12-04
(svn r11572) -Fix [FS#1494]: reinitialise windows system before loading a sav...
glx
2007-12-02
(svn r11556) -Feature: allow setting a default password for new companies in ...
rubidium
2007-11-28
(svn r11537) -Codechange: make it much harder to 'accidentally' add savegame ...
rubidium
2007-11-25
(svn r11525) -Fix: do not do all kinds of 'updates' for town, waypoint, stati...
rubidium
2007-11-24
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fit...
skidd13
2007-11-22
(svn r11495) -Fix (r11493): some compilers fail to show warnings when they sh...
rubidium
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