Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-18 | (svn r15144) -Codechange: make sure we don't run out of bounds while ↵ | smatz | |
determining old savegame name Note this can't happen in current code | |||
2009-01-12 | (svn r15027) -Merge: tomatos and bananas left to be, here is NoAI for all to ↵ | truebrain | |
see. NoAI is an API (a framework) to build your own AIs in. See: http://wiki.openttd.org/wiki/index.php/AI:Main_Page With many thanks to: - glx and Rubidium for their syncing, feedback and hard work - Yexo for his feedback, patches, and AIs which tested the system very deep - Morloth for his feedback and patches - TJIP for hosting a challenge which kept NoAI on track - All AI authors for testing our AI API, and all other people who helped in one way or another -Remove: all old AIs and their cheats/hacks | |||
2009-01-08 | (svn r14911) -Fix (r14909): -D did not work | peter1138 | |
2009-01-08 | (svn r14907) -Codechange: Remove 32 character limit from driver/blitter ↵ | peter1138 | |
selection and parameters. | |||
2009-01-04 | (svn r14828) -Codechange: move most of save/load-specific code to separate files | smatz | |
2009-01-03 | (svn r14815) -Codechange: separate 'highscore' code from 'company' code | smatz | |
2009-01-03 | (svn r14812) -Codechange: use INVALID_TILE instead of 0 to mark company ↵ | smatz | |
without HQ | |||
2009-01-03 | (svn r14803) -Codechange: move order list management into it's own class and ↵ | rubidium | |
remove the order count from the savegame as we can easily count that (PhilSophus) | |||
2009-01-02 | (svn r14790) -Codechange: unify generation of default savegame/screenshot ↵ | rubidium | |
names (PhilSophus) | |||
2008-12-30 | (svn r14773) -Fix-ish[FS#2469]: attach a signal handler during loading ↵ | rubidium | |
savegames to catch any crashes due to broken savegames/missing NewGRFs and tell the user about that instead of "just" crashing without explanation. | |||
2008-12-29 | (svn r14772) -Codechange: make the "dump log of game to reproduce" desync ↵ | rubidium | |
debug stuff a runtime configurable debug option instead of a compile time option. | |||
2008-12-28 | (svn r14754) -Codechange: get rid of _cmd_text and just pass it as ↵ | rubidium | |
(optional) parameter. | |||
2008-12-26 | (svn r14744) -Fix [FS#2474]: don't tell loading a savegame failed in two ↵ | rubidium | |
distinct ways. | |||
2008-12-26 | (svn r14743) -Codechange: use INVALID_TILE to indicate station doesn't have ↵ | smatz | |
queried facility (or station/roadstop is invalid) instead of 0 (Yexo) | |||
2008-12-24 | (svn r14735) -Codechange: remove a bit of bit-waste in the map array ↵ | rubidium | |
(without changing the map array) and make the CompanyIDs contiguous. -Note: 15 should be enough for now... making it any more means adding more bytes to the map array and thus wasting more bits instead of reducing the bit waste. | |||
2008-12-20 | (svn r14700) -Fix (r1): loading of very old savegames was broken (STNS chunk ↵ | smatz | |
is stored before MAP in old savegame) | |||
2008-12-16 | (svn r14682) -Fix (r14672): Check the correct savegame version. (Thanks SmatZ) | frosch | |
2008-12-13 | (svn r14672) -Fix [FS#2444]: Property 7 and callback 12 were broken for ↵ | frosch | |
aircraft. Now callback 12 is properly called also for 'mail'. If the callback is not used, 'mail' uses 1/4 of property 7 (rounded up). | |||
2008-11-25 | (svn r14631) -Add: support for Allegro as sound backend. | rubidium | |
2008-11-23 | (svn r14612) -Change: force the argument given to '-i' parameter to be ↵ | smatz | |
valid. Accept '2', too | |||
2008-11-23 | (svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map ↵ | frosch | |
array instead of the construction year. Note: Savegames from r13437 to now are broken and have a age of 255 years for a lot houses. | |||
2008-11-19 | (svn r14598) -Feature: Action0Industries property 24 (industry suuplies ↵ | rubidium | |
default name for nearby station). | |||
2008-11-18 | (svn r14591) -Fix [FS#2388](r14528): cached nearest town could be invalid ↵ | smatz | |
after importing older savegame and during town generation -Codechange: rewrite parts of code responsible for caching index of nearest town | |||
2008-11-02 | (svn r14555) -Codechange: replace ttd_strlcat and ttd_strlcpy with strecat ↵ | skidd13 | |
and strecpy where direct conversion is possible | |||
2008-10-28 | (svn r14540) -Codechange: introduce [v]seprintf which are like [v]snprintf ↵ | rubidium | |
but do return the number of characters written instead of the number of characters that would be written; as size_t is unsigned substraction can cause integer underflows quite quickly. | |||
2008-10-25 | (svn r14535) -Fix: Description of '-i' commandline option. | frosch | |
2008-10-25 | (svn r14528) -Codechange: cache the closest town for all road tiles instead ↵ | rubidium | |
of only roads owned by tiles. This replaces a O(n) search over all towns from the road's tileloop with a O(1) lookup (PhilSophus) | |||
2008-10-19 | (svn r14493) -Fix[FS#planetmaker]: Do not assign a station spread to buoys ↵ | frosch | |
on loading games. | |||
2008-10-14 | (svn r14464) -Codechange: replace (uint)-1 with UINT_MAX (PhilSophus) | rubidium | |
2008-09-30 | (svn r14422) -Codechange: also reflect the changes of r14421 in the filenames. | rubidium | |
2008-09-30 | (svn r14421) -Codechange: rename all player variables/types to company *or* ↵ | rubidium | |
client so it is immediatelly clear which one you are working with. | |||
2008-09-27 | (svn r14408) -Fix (r9205): generation seed set using -G was always ↵ | glx | |
overwritten by -g | |||
2008-09-18 | (svn r14359) -Fix [FS#2311]: the ownership of roadtiles was not properly set ↵ | rubidium | |
for very old savegames (including TTD's) making it impossible to remove some pieces of road. | |||
2008-09-16 | (svn r14348) -Fix (r1667): signs were not updated on company bankrupcy/sell, ↵ | smatz | |
they have colour of invalid player | |||
2008-09-16 | (svn r14340) -Fix (r11822): signs from old savegames were lost (causing ↵ | smatz | |
little memory leaks) | |||
2008-09-15 | (svn r14339) -Fix (r13731): crash when loading the intro game failed | smatz | |
2008-09-15 | (svn r14336) -Fix (r14334): when there was a station with custom name in an ↵ | smatz | |
old savegame, it's default name was empty | |||
2008-09-11 | (svn r14290) -Fix (r13932): level crossings could be barred when they ↵ | smatz | |
shouldn't be after savegame conversion | |||
2008-09-09 | (svn r14280) -Codechange: use IsRailWaypointTile() instead of IsTileType() ↵ | smatz | |
and IsRailWaypoint() checks at several places | |||
2008-08-31 | (svn r14199) -Codechange: split fileio.h into fileio_type.h and ↵ | rubidium | |
fileio_func.h so not everything that includes saveload.h needs to include everything else too. | |||
2008-08-31 | (svn r14197) -Codechange: rework (original) base graphics determination ↵ | rubidium | |
methods. This yields in the following: -Feature: make configuring the to-be-used base graphics via openttd.cfg and the command line possible. -Feature: allow both the German as well as non-German toyland graphics as "correct" and official graphics. -Feature: allow people to create their own base graphics easily and without requiring code changes. | |||
2008-08-24 | (svn r14151) -Codechange: make it possible to choose between the DOS and ↵ | rubidium | |
Windows graphics packs while retaining the possibility to override the palette. | |||
2008-08-23 | (svn r14146) -Codechange: allow palette override in both ways and remove ↵ | rubidium | |
some unneeded '(x == 0) ? 0 : 1' constructs. | |||
2008-08-23 | (svn r14141) -Fix (r14135): Savegame conversion could assign a recently ↵ | frosch | |
removed waypoint (grey sign) to a wrong owner. | |||
2008-08-23 | (svn r14135) -Codechange: Add owner to waypoints. Previously, it was guessed ↵ | belugas | |
from rail underneath it. | |||
2008-08-20 | (svn r14105) -Fix: Some typos that are more grammatical errors, as it seems. | belugas | |
Provided by ln I've added a little fix on currency.cpp too, why not :) | |||
2008-08-17 | (svn r14096) -Codechange: merge the shared order's vehicle list management ↵ | rubidium | |
to a single location. | |||
2008-08-10 | (svn r14036) -Fix [FS#2197,FS#2198]: trains crashing into eachother when ↵ | rubidium | |
signals are changed (michi_cc) | |||
2008-08-02 | (svn r13932) -Add [YAPP]: PBS signals added to the map array. The signals ↵ | rubidium | |
are drawn using the old Patch-like PBS sprites. (michi_cc) | |||
2008-07-28 | (svn r13859) -Fix: loading of TTD(Patch) savegames from the command line ↵ | smatz | |
didn't work |