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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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oldloader.cpp
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Author
2008-02-15
(svn r12143) -Fix (r8038): Engine::preview_player does not contain a Player I...
peter1138
2008-01-29
(svn r12004) -Codechange: refactor the random functions to reduce code duplic...
rubidium
2008-01-25
(svn r11982) -Revert (r8738): Now we have shores in corners. No need to remov...
frosch
2008-01-24
(svn r11971) -Codechange: use of FOR_ALL_ENGINES/ENGINEIDS_OF_TYPE instead of...
peter1138
2008-01-13
(svn r11828) -Codechange: include table/* as the last includes and remove an ...
rubidium
2008-01-12
(svn r11824) -Fix (r11822): Converting signs from TTD games incomplete
peter1138
2008-01-12
(svn r11823) -Fix (r11822): Custom names from old TTD games were not updated.
peter1138
2008-01-12
(svn r11822) -Codechange: Replaced fixed size custom name array. Names are no...
peter1138
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2008-01-09
(svn r11792) -Codechange: move some (virtually) globally included AI related ...
rubidium
2008-01-08
(svn r11784) -Codechange: set up initial engine data in one place
peter1138
2008-01-08
(svn r11782) -Codechange: e->type was used before being properly initialized ...
peter1138
2008-01-07
(svn r11775) -Codechange: move all autoreplace/autorenew functions to a singl...
rubidium
2008-01-07
(svn r11774) -Change: do not include variables.h in a header when it is not n...
rubidium
2007-12-27
(svn r11706) -Codechange: split vehicle.h and remove another bunch of useless...
rubidium
2007-12-26
(svn r11702) -Codechange: move all date related stuff to date*.
rubidium
2007-12-26
(svn r11701) -Codechange: removal unnecessary inclusions of map.h (and split ...
rubidium
2007-12-25
(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...
rubidium
2007-12-23
(svn r11684) -Codechange: split gfx.h in a type and functional header.
rubidium
2007-12-22
(svn r11682) -Codechange: move some 'generic' geometry related types into a s...
rubidium
2007-12-21
(svn r11677) -Codechange: move price and command related types/functions to t...
rubidium
2007-11-24
(svn r11510) -Codechange: merge the IS_*INSIDE* functions and rename them fit...
skidd13
2007-11-19
(svn r11482) -Codechange: Remove the doubled function ClrBitT and rename the ...
skidd13
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-19
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ...
skidd13
2007-10-16
(svn r11280) -Fix [FS#1343]: wrong money related values when loading old game...
rubidium
2007-10-16
(svn r11275) -Fix: oldloader crashing when referencing a vehicle that is not ...
rubidium
2007-10-15
(svn r11271) -Fix [FS#1333]: some (very) old games (TTD original scenarios fo...
rubidium
2007-10-13
(svn r11255) -Fix [FS#1332]: industry counter was not updated on TTD savegame...
glx
2007-10-11
(svn r11245) -Fix r11228: the moreanimation feature made loading TTD(p) games...
truelight
2007-10-08
(svn r11228) -Codechange: implement the "moreanimation" feature of TTDP, so w...
rubidium
2007-09-07
(svn r11057) -Fix [FS#1215]: loading TTD savegames went into an infinite loop...
rubidium
2007-08-30
(svn r11004) -Codechange: some reworks of the saveload mechanism to be able t...
rubidium
2007-08-26
(svn r10981) -Fix [FS#1156] (r10970): stations gave ratings for accepted carg...
rubidium
2007-08-03
(svn r10771) -Codechange: remove some code duplication from the old loader.
rubidium
2007-08-02
(svn r10759) -Codechange: make the industry struct use the pool item class as...
rubidium
2007-08-02
(svn r10758) -Codechange: make the depot struct use the pool item class as su...
rubidium
2007-07-26
(svn r10697) -Codechange: give a more sensible names to some of the unkX vari...
rubidium
2007-07-16
(svn r10601) -Codechange: store (and use) the type of stations instead of har...
rubidium
2007-07-04
(svn r10439) -Codechange: initial steps for customized industry productions.
rubidium
2007-06-22
(svn r10266) -Codechange: keep track of the origin, time of travel and accumu...
rubidium
2007-06-19
(svn r10212) -Fix [FS#723]: money overflow bugs in many locations.
rubidium
2007-06-18
(svn r10207) -Codechange: remove the redundant player_money in favour of the ...
rubidium
2007-06-13
(svn r10147) -Fix: the oldloader did clear some bits for road vehicles that s...
rubidium
2007-06-13
(svn r10145) -Fix: make compiling with networking disabled (again) possible.
rubidium
2007-06-07
(svn r10058) -Codechange: give some industry variable sensible names (like no...
rubidium
2007-05-18
(svn r9867) -Codechange: Remove data duplication. The exact same values can ...
belugas
2007-05-16
(svn r9857) -Fix: loading of TTDP savegames with features that OTTD has.
rubidium
2007-05-01
(svn r9763) -Codechange/Fix (r9760): don't read the variables that are calcul...
rubidium
2007-04-29
(svn r9754) -Codechange: make classes for all vehicle types, so we can make n...
rubidium
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