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Erich/openttd
chunnel
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signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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newgrf_house.cpp
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Author
2008-01-15
(svn r11855) -Fix [FS#1335]: recompute town population when removing a 'newho...
glx
2008-01-13
(svn r11828) -Codechange: include table/* as the last includes and remove an ...
rubidium
2008-01-12
(svn r11818) -Codechange: split player.h into smaller pieces.
rubidium
2008-01-09
(svn r11801) -Codechange: remove some unneeded includes from some header files.
rubidium
2008-01-09
(svn r11788) -Fix (11787): makedepend doesn't mark delete files as changed...
rubidium
2007-12-29
(svn r11719) -Codechange: split sound.h in a header with types and one with f...
rubidium
2007-12-26
(svn r11702) -Codechange: move all date related stuff to date*.
rubidium
2007-12-25
(svn r11692) -Codechange: move some functions from 'functions.h' to a more lo...
rubidium
2007-12-21
(svn r11675) -Codechange: split the string types from the string functions.
rubidium
2007-12-19
(svn r11669) -Codechange: refactor tile.h -> tile_type.h and tile_map.h
rubidium
2007-12-18
(svn r11664) -Codechange: use more specific ("rail_type.h" instead of "rail.h...
rubidium
2007-11-19
(svn r11481) -Codechange: Rename the HASBIT function to fit with the naming s...
skidd13
2007-11-19
(svn r11475) -Codechange: rename clamp and clampu to Clamp and ClampU to fit ...
skidd13
2007-11-12
(svn r11418) -Fix (r11416): forgot an instance
glx
2007-11-12
(svn r11416) -Fix(r11411): For once, the warnings of MSVC are not useless. I...
belugas
2007-11-11
(svn r11411) -Codechange: implement random triggers for houses.
rubidium
2007-11-10
(svn r11399) -Feature(ette): transparency settings can now be saved and thus ...
belugas
2007-10-07
(svn r11225) -Fix: if a sprite shares the bounding box of another sprite, the...
rubidium
2007-09-30
(svn r11190) -Fix: make snowy roofs of (newgrf) houses also transparent.
rubidium
2007-09-26
(svn r11173) -Codechange: rename some callback enums so they are more uniform.
rubidium
2007-09-23
(svn r11149) -Fix [FS#1225]: Draw building stages for new house ground sprites.
maedhros
2007-09-04
(svn r11042) -Fix [FS#1196]: so newgrf callbacks returned slightly wrong heig...
rubidium
2007-08-23
(svn r10968) -Codechange: Remove a tileloop performed in the AfterLoadCountBu...
belugas
2007-07-26
(svn r10698) -Codechange [FS#1082]: simplify the code related to foundations....
rubidium
2007-07-26
(svn r10696) -Codechange: remove duplication of the "make sprite transparent"...
rubidium
2007-07-25
(svn r10690) -Codechange: use the enum that describes all callback IDs in fav...
rubidium
2007-06-15
(svn r10167) -Codechange: Change the flagging system of grf loaded feature fr...
belugas
2007-06-08
(svn r10066) -Codechange: Expose function GetNearbyTile by moving it to newgr...
belugas
2007-06-05
(svn r10040) -Codechange: Make the function GetTerrainType public, as other f...
belugas
2007-05-31
(svn r10005) -Codechange: Merge two flags (2cc and newhouses) indicating some...
belugas
2007-05-19
(svn r9873) -Codechange: Add missing second callback parameter for houses
peter1138
2007-05-15
(svn r9850) -Codechange: Introduction of the Override/Substitute manager. Cu...
belugas
2007-04-05
(svn r9563) -Feature: Add more finer control to transparency options, includi...
peter1138
2007-03-22
(svn r9400) -Codechange: Use some more representative enum names for landscap...
belugas
2007-03-20
(svn r9371) -Feature: Add support for variable snow lines in the arctic clima...
maedhros
2007-03-19
(svn r9315) -Merge: The newhouses branch. With this merge comes almost comple...
maedhros