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Erich/openttd
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newgrf_house.cpp
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Author
2010-05-01
(svn r19744) -Add [FS#3477]: [NewGRF] Access to random bits of houses and ind...
frosch
2010-05-01
(svn r19743) -Fix: NewGrfs could access map bits of not yet constructed indus...
frosch
2010-04-24
(svn r19707) -Add: helper functions to instantiate/fill ResolverObjects
rubidium
2010-01-21
(svn r18872) -Codechange: introduce PaletteID and use it
rubidium
2010-01-17
(svn r18846) -Codechange: Merge DrawTileSeq into DrawCommonTileSeq.
frosch
2010-01-17
(svn r18842) -Codechange: Rename SPRITE_MODIFIER_USE_OFFSET to SPRITE_MODIFIE...
frosch
2010-01-15
(svn r18809) -Codechange/Cleanup: remove unneeded headers from some files, if...
rubidium
2010-01-08
(svn r18762) -Codechange: unduplicate sprite layout drawing between industrie...
yexo
2010-01-08
(svn r18761) -Fix [FS#3497]: Spritelayouts do not need an Action 1 if only us...
frosch
2010-01-05
(svn r18736) -Feature [NewGRF]: implement varaction2houses vars 66 ad 67
yexo
2009-12-16
(svn r18514) -Codechange: make it a bit clearer that for tile layouts num_spr...
rubidium
2009-10-04
(svn r17693) -Cleanup: remove some unneeded includes
rubidium
2009-09-16
(svn r17558) -Feature [NewGRF]: callbacks for houses to disable drawing found...
rubidium
2009-08-21
(svn r17248) -Fix: add GPL license notice where appropriate
rubidium
2009-08-02
(svn r17047) -Fix: Mark house tiles dirty when triggers were triggered.
frosch
2009-08-02
(svn r17046) -Fix (r11411) [FS#3085]: Trigger house trigger 02 only for the n...
frosch
2009-06-26
(svn r16666) -Codechange: replace GetHouseSpecs() by HouseSpec::Get(), hide _...
smatz
2009-06-26
(svn r16665) -Codechange: replace GetTownByTile() by Town::GetByTile()
smatz
2009-06-26
(svn r16664) -Codechange: move house-related stuff from town.h and town_type....
smatz
2009-06-10
(svn r16559) -Codechange: introduce Company::IsValidAiID() and Company::IsVal...
smatz
2009-05-23
(svn r16402) -Codechange: make Resolve a function of SpriteGroup
rubidium
2009-05-23
(svn r16396) -Codechange: split NewGRF spritegroup into multiple subclasses i...
rubidium
2009-05-17
(svn r16327) -Codechange: replace IsValidPoolItemID(index) by PoolItem::IsVal...
smatz
2009-05-15
(svn r16314) -Fix (r9315): Allow accessing the houseage when the house is not...
frosch
2009-03-17
(svn r15755) -Fix: Number of houses in house variables 0x44, 0x60 and 0x61 we...
frosch
2009-02-09
(svn r15428) -Codechange: consistently use colour instead of having both colo...
rubidium
2009-01-31
(svn r15299) -Cleanup: remove many redundant includes
smatz
2009-01-04
(svn r14828) -Codechange: move most of save/load-specific code to separate files
smatz
2008-11-23
(svn r14611) -Fix (r13437)[FS#2421]: Store the age of a house in the map arra...
frosch
2008-11-22
(svn r14606) -Codechange: Unify usage of PALETTE_MODIFIER_TRANSPARENT and PAL...
frosch
2008-11-22
(svn r14605) -Fix (r9315): When callback 1E fails, use the standard random co...
frosch
2008-10-18
(svn r14488) -Fix: Synchronize drawing of spritelayouts in DrawTileLayout (Ho...
frosch
2008-09-30
(svn r14422) -Codechange: also reflect the changes of r14421 in the filenames.
rubidium
2008-09-30
(svn r14421) -Codechange: rename all player variables/types to company *or* c...
rubidium
2008-09-12
(svn r14295) -Fix(r14294): If the house is not built yet, still give me prope...
belugas
2008-09-12
(svn r14294) -Feature[newGRF]: Add Variational Action 2 Variable 0x47 for hou...
belugas
2008-07-30
(svn r13885) -Fix [FS#2168]: Var 0x7F is not feature-specific.
frosch
2008-07-18
(svn r13731) -Codechange: make a pool of the array of players.
rubidium
2008-07-18
(svn r13729) -Fix: assumption that non-north tiles of a house do not have the...
rubidium
2008-07-17
(svn r13719) -Codechange: rename IsValidPlayer to IsValidPlayerID in line wit...
rubidium
2008-06-25
(svn r13634) -Codechange: Let house var 0x65 ignore the house, the variable i...
frosch
2008-06-25
(svn r13632) -Codechange: Use 'void *' for user-data of CircularTileSearch().
frosch
2008-06-25
(svn r13629) -Fix [FS#2108](r13603): diameter != radius
frosch
2008-06-21
(svn r13603) -Feature{newGRF]: Add var 65 in Variational Action 2 Variables f...
belugas
2008-06-18
(svn r13565) -Change [FS#2077]: when invisibility is set, sprite sequences ar...
smatz
2008-06-15
(svn r13519) -Feature[newGRF]: Implement var 63, variational action2 variable...
belugas
2008-05-06
(svn r12971) -Documentation: add @file in files that missed them and add some...
rubidium
2008-04-23
(svn r12844) -Fix: the industry tick trigger should only be triggered once ev...
rubidium
2008-04-21
(svn r12819) -Codechange: handle more NewGRFs in the same way as TTDP does it...
rubidium
2008-04-21
(svn r12817) -Feature: the ability to play NewGRF sounds for industries and s...
rubidium
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