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path: root/src/newgrf_debug.h
AgeCommit message (Collapse)Author
2021-02-27Codechange: replace _realtime_tick with std::chrono for mouse eventsPatric Stout
2019-11-10Cleanup: Removed SVN headersS. D. Cloudt
2019-03-26Cleanup: Remove unused size template parameters from SmallMap and ↵Henry Wilson
Auto[Free|Delete]SmallVector
2019-03-26Codechange: Removed SmallVector completelyHenry Wilson
2013-11-07(svn r25946) -Add: [NewGRF Debuggnig] Inspecting other vehicles in a chain.frosch
2011-06-12(svn r22570) -Codechange: Store the GrfID of the caller when opening a ↵terkhen
parent window in the NewGRF debug GUI.
2011-01-22(svn r21886) -Codechange: move documentation towards the code to make it ↵rubidium
more likely to be updated [n].
2010-08-08(svn r20409) -Codechange: reduce the number of includes needed by newgrf.hrubidium
2010-04-26(svn r19731) -Add: Spritepicker to sprite alignment tool.frosch
2010-04-25(svn r19723) -Add: a simple sprite alignment helper. It does not store the ↵rubidium
new offsets anywhere so as soon as the sprite is reloaded the offsets are gone (use a bigger sprite cache if this happens). Also anything that reloads NewGRFs (new games, loading games or (re)applying NewGRFs) clears the sprite cache and as such resets the offsets.
2010-04-24(svn r19708) -Add: NewGRF "debugging" window and data tables; should be a ↵rubidium
useful tool for NewGRF developers to get some insights into the value of some variables