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author | rubidium <rubidium@openttd.org> | 2010-04-24 13:36:29 +0000 |
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committer | rubidium <rubidium@openttd.org> | 2010-04-24 13:36:29 +0000 |
commit | 21883a84d7883df5feb25d6536ec8f67a053fe42 (patch) | |
tree | 7ddd6b214c8ac5a74111d771b8fa160aacb7aea9 /src/newgrf_debug.h | |
parent | 1da0086a4537487e12d1ae3c0c9d57079349000d (diff) | |
download | openttd-21883a84d7883df5feb25d6536ec8f67a053fe42.tar.xz |
(svn r19708) -Add: NewGRF "debugging" window and data tables; should be a useful tool for NewGRF developers to get some insights into the value of some variables
Diffstat (limited to 'src/newgrf_debug.h')
-rw-r--r-- | src/newgrf_debug.h | 60 |
1 files changed, 60 insertions, 0 deletions
diff --git a/src/newgrf_debug.h b/src/newgrf_debug.h new file mode 100644 index 000000000..91f504a93 --- /dev/null +++ b/src/newgrf_debug.h @@ -0,0 +1,60 @@ +/* $Id$ */ + +/* + * This file is part of OpenTTD. + * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. + * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. + * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. + */ + +/** @file newgrf_debug.h Functions/types related to NewGRF debugging. */ + +#ifndef NEWGRF_DEBUG_H +#define NEWGRF_DEBUG_H + +#include "newgrf.h" + +/** + * Can we inspect the data given a certain feature and index. + * The index is normally an in-game location/identifier, such + * as a TileIndex or an IndustryID depending on the feature + * we want to inspect. + * @param feature The feature we want to inspect. + * @param index The index/identifier of the feature to inspect. + * @return true if there is something to show. + */ +bool IsNewGRFInspectable(GrfSpecFeature feature, uint index); + +/** + * Show the inspect window for a given feature and index. + * The index is normally an in-game location/identifier, such + * as a TileIndex or an IndustryID depending on the feature + * we want to inspect. + * @param feature The feature we want to inspect. + * @param index The index/identifier of the feature to inspect. + */ +void ShowNewGRFInspectWindow(GrfSpecFeature feature, uint index); + +/** + * Delete inspect window for a given feature and index. + * The index is normally an in-game location/identifier, such + * as a TileIndex or an IndustryID depending on the feature + * we want to inspect. + * @param feature The feature we want to delete the window for. + * @param index The index/identifier of the feature to delete. + */ +void DeleteNewGRFInspectWindow(GrfSpecFeature feature, uint index); + +/** + * Get the GrfSpecFeature associated with the tile. + * @return the GrfSpecFeature. + */ +GrfSpecFeature GetGrfSpecFeature(TileIndex tile); + +/** + * Get the GrfSpecFeature associated with the vehicle. + * @return the GrfSpecFeature. + */ +GrfSpecFeature GetGrfSpecFeature(VehicleType type); + +#endif /* NEWGRF_DEBUG_H */ |