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Erich/openttd
chunnel
master
signaltunnel
sloped-stations
sloped-stations-original
underground
underground-plus-others-original
underground-save-load
underground-station-construction
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2020-12-27
Codechange: Use std::string in FIO search path handling.
Michael Lutz
2020-12-27
Codechange: Replace assert_compile macro with static_assert
Charles Pigott
2020-12-25
Codechange: Rename strings to match their usage.
frosch
2020-12-25
Change: Remove the LAN/Internet combobox from the server list in favour of ad...
frosch
2020-12-22
Change: [Linkgraph] Pause the game when linkgraph jobs lag (#6470)
Jonathan G Rennison
2020-12-16
Change: send network error to the server before making an emergency save (#8387)
Pavel Stupnikov
2020-12-15
Fix: Remove unnessary reference to suppress warning (#8337)
Byoungchan Lee
2020-12-15
Fix: workarounds for two emscripten bugs in the network stack
Patric Stout
2020-12-15
Add: support for emscripten (play-OpenTTD-in-the-browser)
Patric Stout
2020-07-09
Fix: Thread unsafe use of SendPacket for PACKET_SERVER_MAP_SIZE
Jonathan G Rennison
2020-06-27
Doc: Acknowledge integer type mismatch in certain admin packets using AdminUp...
duck
2020-06-27
Fix: Compiler warnings about memsetting non-trivial classes
Charles Pigott
2020-06-21
Fix: Thread unsafe use of NetworkAddress::GetAddressAsString
Jonathan G Rennison
2020-06-18
Fix: Racy use of flags in TCPConnecter::CheckCallbacks
Jonathan G Rennison
2020-06-05
Add: introduce CMake for project management
Patric Stout
2020-06-01
Fix #8024: make online content gui more responsive while loading
Yexo
2020-05-21
Codechange: Replace custom linked list for GRF texts with STL vectors and str...
Michael Lutz
2020-05-07
Fix #8117: Memory leak in admin port (#8122)
glx22
2020-04-05
Fix #8060, 5880f14: Restore admin network API compatibility.
frosch
2020-02-23
Codechange: Limit field width to avoid sscanf crash
Quipyowert2
2020-02-08
Fix #7976: Don't kick the client doing the rcon
glx
2020-02-04
Feature #7756: Allow server to supply a reason to kicked/banned clients
Bjarni Thor
2020-01-12
Feature: Auto-restart loads the original resources again
Berbe
2020-01-07
Codechange: Remove std::function from Pool iteration wrapper
Jonathan G Rennison
2019-12-21
Fix: unused variable warnings
glx
2019-12-21
Codechange: Replace FOR_ALL_TOWNS with range-based for loops
glx
2019-12-21
Codechange: Replace vehicle related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace network related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace station related FOR_ALL with range-based for loops
glx
2019-12-21
Codechange: Replace FOR_ALL_COMPANIES with range-based for loops
glx
2019-11-10
Cleanup: Removed SVN headers
S. D. Cloudt
2019-10-07
Fix: [Cygwin] Fix missing AI_ADDRCONFIG declaration
Joe Stringer
2019-09-30
Fix: clang and MSVC warnings (glx)
Charles Pigott
2019-09-30
Fix: GCC9's warnings about deprecated implicit assignment operators
Charles Pigott
2019-09-29
Fix: Some typos found using codespell
JMcKiern
2019-05-04
Codechange: replace grow() usage in ClientNetworkContentSocketHandler::OnRece...
glx
2019-04-29
Codechange: Remove Company/OwnerByte types
Charles Pigott
2019-04-27
Fix #7165: Missed another 'Append() --> push_back()' replacement (#7548)
PeterN
2019-04-25
Fix dcb2571: Missing override keywords
Niels Martin Hansen
2019-04-24
Fix: Also breaking for warning text in set company password
Niels Martin Hansen
2019-04-24
Add: Warn players that company passwords are not truly secure
Niels Martin Hansen
2019-04-18
Codechange: use std::vector for _language_dropdown
glx
2019-04-13
Codechange: use std::sort() in GUIList
glx
2019-04-10
Codechange: Use null pointer literal instead of the NULL macro
Henry Wilson
2019-04-09
Fix: Crash due to use of invalid iterator in ClientNetworkContentSocketHandler
Jonathan G Rennison
2019-04-09
Remove: AutoFreeSmallVector.
Michael Lutz
2019-04-09
Codechange: If something is a vector of strings, use a vector of strings inst...
Michael Lutz
2019-04-06
Codechange: Use platform independent C++11 function for sleeping on a thread.
Michael Lutz
2019-04-06
Codechange: Use atomic variables for thread synchronization where useful.
Michael Lutz
2019-04-06
Codechange: Replace custom thread code with C++11 thread objects.
Michael Lutz
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