Age | Commit message (Collapse) | Author |
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arrow. Arrows are now drawn in a consistent position based on the widget, instead of randomly positioned by pixel.
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lobby/setup and news settings windows
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Lists are now dynamically generated, and can include parameters, or be extended however needed.
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unneeded include from openttd.h.
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when it's not necessary.
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scenarios to be bigger than current year.
This will not (yet) be true if you are loading a scenario with the "-g" command line option.
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logical place and remove about 50% of the includes of 'functions.h'
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it is really needed.
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their respective places.
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and making it more logic where function definitions can be found.
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'global' window related types, on that defined 'global' window functions and one that defines functions and types only used by *_gui.cpps.
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pressed the enter key.
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done in *allocT functions.
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its now useless counterpart function
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correctly.
A better solution will be deviced, but not now. Let's not cause a ton of bug reports
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which specifies that the window holding it is actually one that enables an edit box.
Use this flag when dispatching a key event instead of using some hard coded window IDs.
This should ease a little bit the creation of new edit aware windows.
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network games.
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network_gui.cpp
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network_gui.cpp
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remaining to fit with the naming style
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remaining to fit with the naming style
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with the coding style
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the color of the text in a DrawString call.
Patch heavily based on BiBB's work (FS#1383)
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some of the magic).
-Feature: possibility to disable exclusive rights and giving money. Both by skidd13.
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actually handle more than 10 clients/companies/spectators in a nice way, i.e. without making a combobox with 100 players and add 90 new strings to be able to do so.
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640 pixels.
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windows that are smaller than the default window size.
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moving { to a new line.
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name text box. Patch by benc.
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better to use int64 variables in the string generating too instead of packing them into two int32s.
-Fix: some displays of money were wrong.
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place money in some string.
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